Ability, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class Hunting extends GatheringSkill
| Modifier and Type | Field | Description |
|---|---|---|
protected MOB |
found |
|
protected java.lang.String |
foundShortName |
|
protected static int |
RCP_DOMAIN |
|
protected static int |
RCP_FREQ |
|
protected static int |
RCP_MOB |
|
protected static int |
RCP_RESOURCE |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraborted, activityRoom, bonusYield, bundling, displayText, fakeFire, helping, helpingAbility, lastBaseDuration, playSound, resourcesMap, tickUp, uninvokeEmpties, verbroomSpamCounter, supportedMaterials, supportedResources, supportedUseRscsaffected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvokedSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
Hunting() |
| Modifier and Type | Method | Description |
|---|---|---|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
void |
moveFound() |
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
Room |
nearByRoom() |
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
void |
unInvoke() |
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
|
abilityCode, abstractQuality, addedTickTime, allowedInTheDark, allowedWhileMounted, baseYield, bumpTickDown, canAffectCode, canBeDoneSittingDown, canBeLearnedBy, canTargetCode, checkStop, commonEmote, confirmPossibleMaterialLocation, displayText, dropAWinner, dropAWinner, getActivityMessageType, getAlmostDoneMessage, getBrand, getBrand, getCompletedActivityMessageType, getDuration, getMyCodeNum, getOthersContinueMessage, getRawTrainingCost, getRequiredFire, getStat, getStatCodes, getUninvokeException, getYouContinueMessage, iniPracticesToPractice, isMadeOfSupportedResource, loadList, loadRecipes, lookingForMat, lookingForMat, lookingForRsc, lookingForRsc, okMessage, setAbilityCode, setBrand, setMiscText, setStat, setTickUp, startTickDown, supportedResourcesMap, teach, usageCost, usageType, xleveladjustYieldBasedOnRoomSpam, affectPhyStats, allSupportedResources, bundle, checkIfAnyYield, fixResourceRequirement, getRoomSpamDropRate, myMaterials, myResources, myWeightedResources, supportedResourceStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaccountForYourself, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getSaveStatIndex, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, testUsageCost, text, unlearn, verbalCastCode, verbalCastMask, verbalSpeakCodeprotected static final int RCP_RESOURCE
protected static final int RCP_DOMAIN
protected static final int RCP_FREQ
protected static final int RCP_MOB
protected MOB found
protected java.lang.String foundShortName
public java.lang.String ID()
CMObjectID in interface CMObjectID in class GatheringSkillpublic java.lang.String name()
Tickablename in interface CMObjectname in interface Tickablename in class GatheringSkillEnvironmental.Name()public java.lang.String[] triggerStrings()
AbilitytriggerStrings in interface AbilitytriggerStrings in class GatheringSkillAbility.putInCommandlist()public int classificationCode()
AbilityclassificationCode in interface AbilityclassificationCode in class CommonSkillAbilitypublic Room nearByRoom()
public void moveFound()
public boolean tick(Tickable ticking, int tickID)
Tickabletick in interface Tickabletick in class CommonSkillticking - a reference to this Tickable objecttickID - the TICKID_ constant describing this periodic call, as defined in TickableTickable,
ServiceEngine,
TickableGrouppublic void unInvoke()
AbilityunInvoke in interface AbilityunInvoke in class CommonSkillAbility.canBeUninvoked()public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Abilityinvoke in interface Abilityinvoke in class CommonSkillmob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)givenTarget - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.