Ability
, CraftorAbility
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, RecipeDriven
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class Irrigation extends BuildingSkill
BuildingSkill.Building, BuildingSkill.Flag
CraftingSkill.CraftingActivity, CraftingSkill.CraftParms, CraftingSkill.EnhancedExpertise, CraftingSkill.FoundResourceData, CraftingSkill.FoundResources
CraftorAbility.CraftorFilter
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
canBeDoneSittingDown, DAT_BUILDCODE, DAT_BUILDERMASK, DAT_CLASS, DAT_DESC, DAT_DESCRIPTION, DAT_FLAG, DAT_MISC, DAT_PROPERTIES, DAT_WOOD, DAT_WOODTYPE, designDescription, designTitle, dir, poundsOfMatsUsed, RCP_TICKS, recipe, room
idConverter
aborted, activityRoom, bonusYield, bundling, displayText, fakeFire, helping, helpingAbility, lastBaseDuration, playSound, resourcesMap, tickUp, uninvokeEmpties, verb
activity, buildingI, CF_AMOUNT, CF_HARDNESS, CF_MATERIAL, CF_TOTAL, deadRecord, fireRequired, FOUND_AMT, FOUND_CODE, FOUND_SUB, last25items, messedUp, recipeHolder
roomSpamCounter, supportedMaterials, supportedResources, supportedUseRscs
RCP_FINALNAME, RCP_LEVEL
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Irrigation() |
Modifier and Type | Method | Description |
---|---|---|
protected boolean |
canDescTitleHere(Room R) |
|
protected int[][] |
getBasicMaterials(MOB mob,
int woodRequired,
java.lang.String miscType) |
|
protected java.lang.String |
getMainResourceName() |
|
java.lang.String |
getRecipeFilename() |
A String naming the file where the recipes are found
|
protected java.lang.String |
getSoundName() |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
java.lang.String |
supportedResourceString() |
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
abilityCode, abstractQuality, accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, flags, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, unlearn, usageCost, usageType
buildComplete, buildDesc, buildDoor, buildExitAbility, buildNewRoomType, buildRoomAbility, buildStairs, buildTitle, buildWall, canBeDoneSittingDown, classificationCode, convertToPlains, countsAsACave, demolish, demolishRoom, establishVerb, fetchMyRecipes, findFloorNumber, generify, getDecodedComponentsDescription, getDemolishRoom, getRawTrainingCost, getRecipeData, getRecipeFormat, ifHomePeerLandTitle, invoke, isHomePeerRoom, isHomePeerTitledRoom, notifyMessUp, removeExitAbility, removeRoomAbility, unInvoke
copyOf, initializeClass, newInstance
abilityCode, abstractQuality, addedTickTime, allowedInTheDark, allowedWhileMounted, baseYield, bumpTickDown, canAffectCode, canBeLearnedBy, canTargetCode, checkStop, commonEmote, confirmPossibleMaterialLocation, displayText, dropAWinner, getActivityMessageType, getAlmostDoneMessage, getBrand, getBrand, getCompletedActivityMessageType, getDuration, getMyCodeNum, getOthersContinueMessage, getRequiredFire, getStat, getStatCodes, getUninvokeException, getYouContinueMessage, iniPracticesToPractice, isMadeOfSupportedResource, loadList, lookingForMat, lookingForMat, lookingForRsc, lookingForRsc, okMessage, setAbilityCode, setBrand, setMiscText, setStat, setTickUp, startTickDown, supportedResourcesMap, teach, tick, usageCost, usageType, xlevel
amDestroyed, destroy, isSavable, setSavable
accountForYourself, addOtherThings, addRecipes, addSpellsOrBehaviors, adjustWoodRequired, autoGenInvoke, canMend, checkInfo, checkInfo, checkMaterialFrom, cleanBuildingNameForXP, craftAllItemSets, craftAllItemSets, craftAnyItem, craftAnyItemNearLevel, craftItem, craftItem, craftItem, deconstructRecipeInto, determineDescription, determineFinalName, determineFinalResourceName, doLearnRecipe, dropALoser, dropAWinner, fetchFoundResourceData, fetchRecipes, fixDataForComponents, fixInfoItem, getAbilityComponents, getAllMendable, getBuildingMaterial, getComponentDescription, getContainerType, getCraftableLevelRange, getDecodedItemNameAndLevel, getItemWeightMultiplier, getNonStandardComponentRequirements, getPercentChanceToDeconstruct, getStandardWeight, isANativeItem, isThereANonBundleChoice, loadRecipes, loadRecipes, matchingRecipeNames, matchingRecipes, mayBeCrafted, mayICraft, mayICraft, mayILearnToCraft, messedUpCrafting, publicScan, randomRecipeFix, replacePercent, setMsgXPValue, setRideBasis, setWeaponTypeClass, setWeaponTypeClass, setWeaponTypeClass, setWearLocation, supportsArmors, supportsWeapons, viewFlags
myResources
description, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, text
expirationDate, setExpirationDate
adjustYieldBasedOnRoomSpam, affectPhyStats, allSupportedResources, bundle, checkIfAnyYield, fixResourceRequirement, getRoomSpamDropRate, myMaterials, myResources, myWeightedResources
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
executeMsg, okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
fetchRecipes, getDecodedItemNameAndLevel, matchingRecipeNames
affectCharState, affectCharStats, affectPhyStats
adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getSaveStatIndex, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, testUsageCost, text, unlearn, verbalCastCode, verbalCastMask, verbalSpeakCode
getTickStatus, tick
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class BuildingSkill
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class BuildingSkill
Environmental.Name()
public java.lang.String[] triggerStrings()
Ability
triggerStrings
in interface Ability
triggerStrings
in class BuildingSkill
Ability.putInCommandlist()
public java.lang.String supportedResourceString()
supportedResourceString
in class BuildingSkill
public java.lang.String getRecipeFilename()
RecipeDriven
getRecipeFilename
in interface RecipeDriven
getRecipeFilename
in class BuildingSkill
protected java.lang.String getMainResourceName()
getMainResourceName
in class BuildingSkill
protected java.lang.String getSoundName()
getSoundName
in class BuildingSkill
protected boolean canDescTitleHere(Room R)
canDescTitleHere
in class BuildingSkill
protected int[][] getBasicMaterials(MOB mob, int woodRequired, java.lang.String miscType)
getBasicMaterials
in class BuildingSkill