Ability
, DiseaseAffect
, HealthCondition
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
Disease_Aids
, Disease_Alzheimers
, Disease_Amnesia
, Disease_Anemia
, Disease_Anosmia
, Disease_Anthrax
, Disease_Apathy
, Disease_Arthritis
, Disease_Asthma
, Disease_Blahs
, Disease_Blindness
, Disease_Cancer
, Disease_Cannibalism
, Disease_Carrier
, Disease_Chlamydia
, Disease_Cold
, Disease_ColorBlindness
, Disease_Deafness
, Disease_Depression
, Disease_Diabetes
, Disease_Diarrhea
, Disease_Eczema
, Disease_Fever
, Disease_FilthFever
, Disease_Fleas
, Disease_Flu
, Disease_FootFungus
, Disease_FrostBite
, Disease_Gangrene
, Disease_Giggles
, Disease_Gonorrhea
, Disease_Hatred
, Disease_HeatExhaustion
, Disease_Infection
, Disease_Leeches
, Disease_Lepresy
, Disease_Lockjaw
, Disease_Lycanthropy
, Disease_Lyme
, Disease_Magepox
, Disease_Malaria
, Disease_Migraines
, Disease_Muteness
, Disease_Narcolepsy
, Disease_Nausea
, Disease_Obesity
, Disease_Plague
, Disease_PlanarInstability
, Disease_PlanarPlague
, Disease_Pneumonia
, Disease_PoisonIvy
, Disease_RadiationSickness
, Disease_RoyaltyRot
, Disease_SARS
, Disease_Scabies
, Disease_Scurvy
, Disease_SeaSickness
, Disease_Sleepwalking
, Disease_Smiles
, Disease_Syphilis
, Disease_Tetnus
, Disease_Tinnitus
, Disease_Tourettes
, Disease_Vampirism
, Disease_Vertigo
, Disease_WritersBlock
, Disease_Yawning
, Disease_Zika
public class Disease extends StdAbility implements DiseaseAffect
Modifier and Type | Field | Description |
---|---|---|
protected int |
diseaseTick |
|
protected boolean |
processing |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
SPREAD_CONSUMPTION, SPREAD_CONTACT, SPREAD_DAMAGE, SPREAD_DESCS, SPREAD_GET, SPREAD_HEARING, SPREAD_PROXIMITY, SPREAD_STD
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Disease() |
Modifier and Type | Method | Description |
---|---|---|
int |
abilityCode() |
Returns an optional numeric value whose purpose is
entirely contextual.
|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
protected boolean |
catchIt(MOB mob) |
|
protected boolean |
catchIt(MOB mob,
Physical target) |
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
int |
difficultyLevel() |
This method returns the level from 0-9 of how difficult it
is to cure this disease through mundane or magical means.
|
protected java.lang.String |
DISEASE_AFFECT() |
|
protected int |
DISEASE_DELAY() |
|
protected java.lang.String |
DISEASE_DONE() |
|
protected boolean |
DISEASE_REQSEE() |
|
protected java.lang.String |
DISEASE_START() |
|
protected int |
DISEASE_TICKS() |
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
void |
executeMsg(Environmental myHost,
CMMsg msg) |
The general message event handler for the object.
|
java.lang.String |
getHealthConditionDesc() |
Returns a basic description of the health problem, as it would be
observed by others.
|
protected int |
getTicksPerDay() |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
boolean |
isMalicious() |
This method returns whether this disease, specifically it's spreading,
is a malicious act.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
boolean |
putInCommandlist() |
Returns whether this skill`s triggerStrings should be
places in the master list of commands, unlike
properties or other hidden skills.
|
int |
spreadBitmap() |
This method returns a bitmap constant denoting how the
disease is spread.
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
void |
unInvoke() |
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
|
accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, flags, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, unlearn, usageCost, usageType
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
affectCharState, affectCharStats, affectPhyStats
accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, tick, unlearn, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode
getTickStatus, tick
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class StdAbility
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class StdAbility
Environmental.Name()
public java.lang.String displayText()
Environmental
displayText
in interface Environmental
displayText
in class StdAbility
protected int canAffectCode()
StdAbility
canAffectCode
in class StdAbility
Ability
protected int canTargetCode()
StdAbility
canTargetCode
in class StdAbility
Ability
public java.lang.String[] triggerStrings()
Ability
triggerStrings
in interface Ability
triggerStrings
in class StdAbility
Ability.putInCommandlist()
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class StdAbility
Ability
public boolean putInCommandlist()
Ability
putInCommandlist
in interface Ability
putInCommandlist
in class StdAbility
Ability.triggerStrings()
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class StdAbility
Ability
public boolean isMalicious()
DiseaseAffect
isMalicious
in interface DiseaseAffect
public java.lang.String getHealthConditionDesc()
HealthCondition
getHealthConditionDesc
in interface HealthCondition
protected int DISEASE_TICKS()
protected int DISEASE_DELAY()
protected java.lang.String DISEASE_DONE()
protected java.lang.String DISEASE_START()
protected java.lang.String DISEASE_AFFECT()
protected boolean DISEASE_REQSEE()
public int spreadBitmap()
DiseaseAffect
spreadBitmap
in interface DiseaseAffect
DiseaseAffect.SPREAD_CONSUMPTION
public int abilityCode()
Ability
abilityCode
in interface Ability
abilityCode
in class StdAbility
public int difficultyLevel()
DiseaseAffect
difficultyLevel
in interface DiseaseAffect
protected int getTicksPerDay()
protected boolean catchIt(MOB mob)
public void unInvoke()
Ability
unInvoke
in interface Ability
unInvoke
in class StdAbility
Ability.canBeUninvoked()
public void executeMsg(Environmental myHost, CMMsg msg)
MsgListener
executeMsg
in interface MsgListener
executeMsg
in class StdAbility
myHost
- either the initiator of the event, or the host of this objectmsg
- the CMMsg that needs to be executedCMMsg
public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Ability
invoke
in interface Ability
invoke
in class StdAbility
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.