Ability
, DiseaseAffect
, HealthCondition
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class Chant_FungusFeet extends Chant implements DiseaseAffect
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
renderedMundane, WEATHERQUE_CALM, WEATHERQUE_COLD, WEATHERQUE_HOT, WEATHERQUE_NADA, WEATHERQUE_RAIN, WEATHERQUE_WIND
idConverter
SPREAD_CONSUMPTION, SPREAD_CONTACT, SPREAD_DAMAGE, SPREAD_DESCS, SPREAD_GET, SPREAD_HEARING, SPREAD_PROXIMITY, SPREAD_STD
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Chant_FungusFeet() |
Modifier and Type | Method | Description |
---|---|---|
int |
abilityCode() |
Returns an optional numeric value whose purpose is
entirely contextual.
|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
void |
affectCharState(MOB affected,
CharState affectableState) |
This method is called by the recoverCharState() method on other MOB objects.
|
int |
castingQuality(MOB mob,
Physical target) |
Serves a purpose similar to that of the Ability
abstractQuality() method, but it determines a more
exact quality based on a given invoker, target, and
assumes an imminent use of the skill.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
int |
difficultyLevel() |
This method returns the level from 0-9 of how difficult it
is to cure this disease through mundane or magical means.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
java.lang.String |
getHealthConditionDesc() |
Returns a basic description of the health problem, as it would be
observed by others.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
boolean |
isMalicious() |
This method returns whether this disease, specifically it's spreading,
is a malicious act.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
int |
spreadBitmap() |
This method returns a bitmap constant denoting how the
disease is spread.
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
void |
unInvoke() |
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
|
accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, flags, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, triggerStrings, unlearn, usageCost, usageType
canAffectCode, canTargetCode, chantAlignmentCheck, setMiscText, triggerStrings, verbalCastCode, weatherQue
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
executeMsg, okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
affectCharStats, affectPhyStats
accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharStats, affecting, affectPhyStats, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, unlearn, usageCost, usageType, verbalCastMask, verbalSpeakCode
getTickStatus
public java.lang.String ID()
CMObject
public java.lang.String name()
Tickable
public java.lang.String displayText()
Environmental
displayText
in interface Environmental
displayText
in class Chant
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class Chant
Ability
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class Chant
Ability
public int abilityCode()
Ability
abilityCode
in interface Ability
abilityCode
in class StdAbility
public int spreadBitmap()
DiseaseAffect
spreadBitmap
in interface DiseaseAffect
DiseaseAffect.SPREAD_CONSUMPTION
public int difficultyLevel()
DiseaseAffect
difficultyLevel
in interface DiseaseAffect
public boolean isMalicious()
DiseaseAffect
isMalicious
in interface DiseaseAffect
public java.lang.String getHealthConditionDesc()
HealthCondition
getHealthConditionDesc
in interface HealthCondition
public boolean tick(Tickable ticking, int tickID)
Tickable
tick
in interface Tickable
tick
in class StdAbility
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in TickableTickable
,
ServiceEngine
,
TickableGroup
public void affectCharState(MOB affected, CharState affectableState)
StatsAffecting
affectCharState
in interface StatsAffecting
affectCharState
in class StdAbility
affected
- the host of the CharState object being affectedaffectableState
- the particular CharState object being affectedCharState
,
MOB
,
MOB.baseState()
,
MOB.curState()
,
MOB.recoverMaxState()
public void unInvoke()
Ability
unInvoke
in interface Ability
unInvoke
in class StdAbility
Ability.canBeUninvoked()
public int castingQuality(MOB mob, Physical target)
Ability
castingQuality
in interface Ability
castingQuality
in class StdAbility
mob
- the person to use the skilltarget
- the potential target -- may be invokerAbility
,
Ability.abstractQuality()
public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Ability
invoke
in interface Ability
invoke
in class Chant
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.