Ability
, HealthCondition
, LimbDamage
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class Amputation extends StdAbility implements LimbDamage, HealthCondition
Modifier and Type | Field | Description |
---|---|---|
static int[][] |
extraamuputees |
|
protected java.util.List<java.lang.String> |
missingLimbs |
|
static boolean[] |
validamputees |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Amputation() |
Modifier and Type | Method | Description |
---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
void |
affectCharState(MOB affected,
CharState affectableState) |
This method is called by the recoverCharState() method on other MOB objects.
|
void |
affectCharStats(MOB affected,
CharStats affectableStats) |
This method is called by the recoverCharStats() method on other MOB objects.
|
java.util.List<java.lang.String> |
affectedLimbNameSet() |
The opposite of the unaffectedLimbSet method, this method returns
the list of the names of those parts which have been damaged.
|
void |
affectPhyStats(Physical affected,
PhyStats affectableStats) |
This method is called by the recoverPhyStats() method on other Environmental objects.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
boolean |
canBeUninvoked() |
Whether this skill is allowed to be uninvoked.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
java.util.List<java.lang.String> |
completeLimbNameSet(Environmental E) |
|
Item |
damageLimb(java.lang.String gone,
boolean intentional) |
Performs the very dirty business of mangling the item of the given
name on the given target.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
void |
executeMsg(Environmental host,
CMMsg msg) |
The general message event handler for the object.
|
long |
flags() |
Returns a bitmap giving some specific information about
the scope and purpose of the skill.
|
protected CharStats |
getAffectedStats(Environmental E) |
|
java.lang.String |
getHealthConditionDesc() |
Returns a basic description of the health problem, as it would be
observed by others.
|
static int |
getRacialCode(java.lang.String name) |
|
MOB |
getTarget(MOB mob,
java.util.List<java.lang.String> commands,
Environmental givenTarget,
boolean quiet) |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
boolean |
isDamaged(java.lang.String limbName) |
Returns whether the limb of the given name has been damaged.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
boolean |
putInCommandlist() |
Returns whether this skill`s triggerStrings should be
places in the master list of commands, unlike
properties or other hidden skills.
|
void |
restoreLimb(java.lang.String gone) |
Restores a missing or damaged part, denoted by the given string, and managed by the
given LimbDamage property
|
void |
setMiscText(java.lang.String text) |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
java.util.List<java.lang.String> |
unaffectedLimbSet() |
Returns a fully-qualified list of those parts of the given object which
have not yet gotten damaged from it.
|
void |
unInvoke() |
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
|
int |
usageType() |
Returns a bitmap made up of constants defined by
Ability.USAGE_*.
|
abilityCode, accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, unlearn, usageCost
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
abilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affecting, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, expertise, expirationDate, externalFiles, failureTell, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, tick, unlearn, usageCost, verbalCastCode, verbalCastMask, verbalSpeakCode
getTickStatus, tick
protected java.util.List<java.lang.String> missingLimbs
public static final boolean[] validamputees
public static final int[][] extraamuputees
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class StdAbility
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class StdAbility
Environmental.Name()
public java.lang.String displayText()
Environmental
displayText
in interface Environmental
displayText
in class StdAbility
public java.lang.String getHealthConditionDesc()
HealthCondition
getHealthConditionDesc
in interface HealthCondition
protected int canAffectCode()
StdAbility
canAffectCode
in class StdAbility
Ability
protected int canTargetCode()
StdAbility
canTargetCode
in class StdAbility
Ability
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class StdAbility
Ability
public boolean putInCommandlist()
Ability
putInCommandlist
in interface Ability
putInCommandlist
in class StdAbility
Ability.triggerStrings()
public java.lang.String[] triggerStrings()
Ability
triggerStrings
in interface Ability
triggerStrings
in class StdAbility
Ability.putInCommandlist()
public boolean canBeUninvoked()
Ability
canBeUninvoked
in interface Ability
canBeUninvoked
in class StdAbility
Ability.makeNonUninvokable()
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class StdAbility
Ability
public int usageType()
Ability
usageType
in interface Ability
usageType
in class StdAbility
Ability
public long flags()
Ability
flags
in interface Ability
flags
in class StdAbility
Ability
public void executeMsg(Environmental host, CMMsg msg)
MsgListener
executeMsg
in interface MsgListener
executeMsg
in class StdAbility
host
- either the initiator of the event, or the host of this objectmsg
- the CMMsg that needs to be executedCMMsg
public void affectPhyStats(Physical affected, PhyStats affectableStats)
StatsAffecting
affectPhyStats
in interface StatsAffecting
affectPhyStats
in class StdAbility
affected
- the host of the PhyStats object being affectedaffectableStats
- the particular PhyStats object being affectedPhyStats
,
Environmental
,
Affectable.basePhyStats()
,
Affectable.phyStats()
,
Affectable.recoverPhyStats()
public void affectCharState(MOB affected, CharState affectableState)
StatsAffecting
affectCharState
in interface StatsAffecting
affectCharState
in class StdAbility
affected
- the host of the CharState object being affectedaffectableState
- the particular CharState object being affectedCharState
,
MOB
,
MOB.baseState()
,
MOB.curState()
,
MOB.recoverMaxState()
public void affectCharStats(MOB affected, CharStats affectableStats)
StatsAffecting
affectCharStats
in interface StatsAffecting
affectCharStats
in class StdAbility
affected
- the host of the CharStats object being affectedaffectableStats
- the particular CharStats object being affectedCharStats
,
MOB
,
MOB.baseCharStats()
,
MOB.charStats()
,
MOB.recoverCharStats()
public void unInvoke()
Ability
unInvoke
in interface Ability
unInvoke
in class StdAbility
Ability.canBeUninvoked()
public MOB getTarget(MOB mob, java.util.List<java.lang.String> commands, Environmental givenTarget, boolean quiet)
public void setMiscText(java.lang.String text)
Environmental
setMiscText
in interface Environmental
setMiscText
in class StdAbility
text
- either an open internal text string, or XMLprotected CharStats getAffectedStats(Environmental E)
public java.util.List<java.lang.String> affectedLimbNameSet()
LimbDamage
affectedLimbNameSet
in interface LimbDamage
public java.util.List<java.lang.String> completeLimbNameSet(Environmental E)
public java.util.List<java.lang.String> unaffectedLimbSet()
LimbDamage
unaffectedLimbSet
in interface LimbDamage
public void restoreLimb(java.lang.String gone)
LimbDamage
restoreLimb
in interface LimbDamage
gone
- the name of the part to restore.public static int getRacialCode(java.lang.String name)
public boolean isDamaged(java.lang.String limbName)
LimbDamage
isDamaged
in interface LimbDamage
limbName
- the name of the limb to check, full or partialpublic Item damageLimb(java.lang.String gone, boolean intentional)
LimbDamage
damageLimb
in interface LimbDamage
gone
- the name of the limb to mangle, fully qualified.intentional
- true if intentional, false if incidentalpublic boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Ability
invoke
in interface Ability
invoke
in class StdAbility
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.