Ability, HealthCondition, LimbDamage, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class BrokenLimbs extends StdAbility implements LimbDamage, HealthCondition
| Modifier and Type | Field | Description |
|---|---|---|
protected java.util.List<java.lang.String> |
brokenLimbsList |
|
protected int |
HEALING_TICKS |
|
protected static int |
Race_BODY_FINGER |
|
static boolean[] |
validBrokens |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraffected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvokedSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
BrokenLimbs() |
| Modifier and Type | Method | Description |
|---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
void |
affectCharState(MOB affected,
CharState affectableState) |
This method is called by the recoverCharState() method on other MOB objects.
|
void |
affectCharStats(MOB affected,
CharStats affectableStats) |
This method is called by the recoverCharStats() method on other MOB objects.
|
java.util.List<java.lang.String> |
affectedLimbNameSet() |
The opposite of the unaffectedLimbSet method, this method returns
the list of the names of those parts which have been damaged.
|
void |
affectPhyStats(Physical affected,
PhyStats affectableStats) |
This method is called by the recoverPhyStats() method on other Environmental objects.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
protected java.util.List<java.lang.String> |
completeBrokenLimbNameSet(Environmental E) |
|
Item |
damageLimb(java.lang.String brokenLimbName,
boolean intentional) |
Performs the very dirty business of mangling the item of the given
name on the given target.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
void |
executeMsg(Environmental host,
CMMsg msg) |
The general message event handler for the object.
|
java.lang.String |
getHealthConditionDesc() |
Returns a basic description of the health problem, as it would be
observed by others.
|
MOB |
getTarget(MOB mob,
java.util.List<java.lang.String> commands,
Environmental givenTarget,
boolean quiet) |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
boolean |
isDamaged(java.lang.String limbName) |
Returns whether the limb of the given name has been damaged.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
boolean |
okMessage(Environmental host,
CMMsg msg) |
The general message event previewer for the object.
|
protected void |
progressLimbHealing(CMObject obj,
int thisMuch) |
|
boolean |
putInCommandlist() |
Returns whether this skill`s triggerStrings should be
places in the master list of commands, unlike
properties or other hidden skills.
|
void |
restoreLimb(java.lang.String gone) |
Restores a missing or damaged part, denoted by the given string, and managed by the
given LimbDamage property
|
void |
setMiscText(java.lang.String text) |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
protected void |
startAllLimbsHealing() |
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
java.util.List<java.lang.String> |
unaffectedLimbSet() |
Returns a fully-qualified list of those parts of the given object which
have not yet gotten damaged from it.
|
void |
unInvoke() |
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
|
int |
usageType() |
Returns a bitmap made up of constants defined by
Ability.USAGE_*.
|
abilityCode, accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, flags, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, unlearn, usageCostcopyOf, initializeClass, newInstanceamDestroyed, destroy, isSavable, setSavabledescription, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, textexpirationDate, setExpirationDategetSaveStatIndex, getStat, getStatCodes, isStat, setStatclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitabilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affecting, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, unlearn, usageCost, verbalCastCode, verbalCastMask, verbalSpeakCodegetTickStatusprotected int HEALING_TICKS
protected java.util.List<java.lang.String> brokenLimbsList
protected static final int Race_BODY_FINGER
public static final boolean[] validBrokens
public java.lang.String ID()
CMObjectID in interface CMObjectID in class StdAbilitypublic java.lang.String name()
Tickablename in interface CMObjectname in interface Tickablename in class StdAbilityEnvironmental.Name()public java.lang.String displayText()
EnvironmentaldisplayText in interface EnvironmentaldisplayText in class StdAbilitypublic java.lang.String getHealthConditionDesc()
HealthConditiongetHealthConditionDesc in interface HealthConditionprotected int canAffectCode()
StdAbilitycanAffectCode in class StdAbilityAbilityprotected int canTargetCode()
StdAbilitycanTargetCode in class StdAbilityAbilitypublic int abstractQuality()
AbilityabstractQuality in interface AbilityabstractQuality in class StdAbilityAbilitypublic boolean putInCommandlist()
AbilityputInCommandlist in interface AbilityputInCommandlist in class StdAbilityAbility.triggerStrings()public java.lang.String[] triggerStrings()
AbilitytriggerStrings in interface AbilitytriggerStrings in class StdAbilityAbility.putInCommandlist()public int classificationCode()
AbilityclassificationCode in interface AbilityclassificationCode in class StdAbilityAbilitypublic int usageType()
AbilityusageType in interface AbilityusageType in class StdAbilityAbilitypublic void executeMsg(Environmental host, CMMsg msg)
MsgListenerexecuteMsg in interface MsgListenerexecuteMsg in class StdAbilityhost - either the initiator of the event, or the host of this objectmsg - the CMMsg that needs to be executedCMMsgpublic void affectPhyStats(Physical affected, PhyStats affectableStats)
StatsAffectingaffectPhyStats in interface StatsAffectingaffectPhyStats in class StdAbilityaffected - the host of the PhyStats object being affectedaffectableStats - the particular PhyStats object being affectedPhyStats,
Environmental,
Affectable.basePhyStats(),
Affectable.phyStats(),
Affectable.recoverPhyStats()public void affectCharStats(MOB affected, CharStats affectableStats)
StatsAffectingaffectCharStats in interface StatsAffectingaffectCharStats in class StdAbilityaffected - the host of the CharStats object being affectedaffectableStats - the particular CharStats object being affectedCharStats,
MOB,
MOB.baseCharStats(),
MOB.charStats(),
MOB.recoverCharStats()public void affectCharState(MOB affected, CharState affectableState)
StatsAffectingaffectCharState in interface StatsAffectingaffectCharState in class StdAbilityaffected - the host of the CharState object being affectedaffectableState - the particular CharState object being affectedCharState,
MOB,
MOB.baseState(),
MOB.curState(),
MOB.recoverMaxState()public boolean okMessage(Environmental host, CMMsg msg)
MsgListenerokMessage in interface MsgListenerokMessage in class StdAbilityhost - either the initiator of the event, or the host of this objectmsg - the CMMsg that wants to be executedCMMsg,
CMMsg.source()public void unInvoke()
AbilityunInvoke in interface AbilityunInvoke in class StdAbilityAbility.canBeUninvoked()public MOB getTarget(MOB mob, java.util.List<java.lang.String> commands, Environmental givenTarget, boolean quiet)
protected void startAllLimbsHealing()
public void setMiscText(java.lang.String text)
EnvironmentalsetMiscText in interface EnvironmentalsetMiscText in class StdAbilitytext - either an open internal text string, or XMLpublic java.util.List<java.lang.String> affectedLimbNameSet()
LimbDamageaffectedLimbNameSet in interface LimbDamageprotected java.util.List<java.lang.String> completeBrokenLimbNameSet(Environmental E)
protected void progressLimbHealing(CMObject obj, int thisMuch)
public boolean tick(Tickable ticking, int tickID)
Tickabletick in interface Tickabletick in class StdAbilityticking - a reference to this Tickable objecttickID - the TICKID_ constant describing this periodic call, as defined in TickableTickable,
ServiceEngine,
TickableGrouppublic java.util.List<java.lang.String> unaffectedLimbSet()
LimbDamageunaffectedLimbSet in interface LimbDamagepublic void restoreLimb(java.lang.String gone)
LimbDamagerestoreLimb in interface LimbDamagegone - the name of the part to restore.public boolean isDamaged(java.lang.String limbName)
LimbDamageisDamaged in interface LimbDamagelimbName - the name of the limb to check, full or partialpublic Item damageLimb(java.lang.String brokenLimbName, boolean intentional)
LimbDamagedamageLimb in interface LimbDamagebrokenLimbName - the name of the limb to mangle, fully qualified.intentional - true if intentional, false if incidentalpublic boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Abilityinvoke in interface Abilityinvoke in class StdAbilitymob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)givenTarget - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.