Ability
, ItemTicker
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class ItemRejuv extends StdAbility implements ItemTicker
Modifier and Type | Field | Description |
---|---|---|
protected java.util.Vector<Item> |
ccontents |
|
protected java.util.Vector<Item> |
contents |
|
protected Room |
myProperLocation |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
ItemRejuv() |
Modifier and Type | Method | Description |
---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
java.lang.String |
accountForYourself() |
For use by the identify spell, this should return a
nice description of any properties incorporated
by this effect.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
long |
flags() |
Returns a bitmap giving some specific information about
the scope and purpose of the skill.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
isVerifiedContents(Item item) |
Returns whether the given item is an official item
being managed as a rejuveing item
|
void |
loadContent(ItemTicker ticker,
Item item,
Room room) |
|
void |
loadMeUp(Item item,
Room room) |
Registers the given item as being from the given room.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
Room |
properLocation() |
Returns the room where this item belongs
|
void |
setProperLocation(Room room) |
Sets the room where this item belongs
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
void |
unloadIfNecessary(Item item) |
Removes the rejuvenating ticker from an item.
|
boolean |
verifyFixContents() |
abilityCode, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, classificationCode, combatCastingTime, enchantQuality, externalFiles, getTrainingCost, helpProficiency, invoke, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, triggerStrings, unInvoke, unlearn, usageCost, usageType
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
executeMsg, okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
affectCharState, affectCharStats, affectPhyStats
abilityCode, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, classificationCode, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, triggerStrings, unInvoke, unlearn, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode
getTickStatus
protected Room myProperLocation
protected java.util.Vector<Item> contents
protected java.util.Vector<Item> ccontents
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class StdAbility
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class StdAbility
Environmental.Name()
public java.lang.String displayText()
Environmental
displayText
in interface Environmental
displayText
in class StdAbility
protected int canAffectCode()
StdAbility
canAffectCode
in class StdAbility
Ability
protected int canTargetCode()
StdAbility
canTargetCode
in class StdAbility
Ability
public long flags()
Ability
flags
in interface Ability
flags
in class StdAbility
Ability
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class StdAbility
Ability
public void loadContent(ItemTicker ticker, Item item, Room room)
public Room properLocation()
ItemTicker
properLocation
in interface ItemTicker
public void setProperLocation(Room room)
ItemTicker
setProperLocation
in interface ItemTicker
room
- a room objectpublic void loadMeUp(Item item, Room room)
ItemTicker
loadMeUp
in interface ItemTicker
item
- the item to rejuvenateroom
- the room which the item is frompublic void unloadIfNecessary(Item item)
ItemTicker
unloadIfNecessary
in interface ItemTicker
item
- the item to remove from trackingpublic java.lang.String accountForYourself()
Ability
accountForYourself
in interface Ability
accountForYourself
in class StdAbility
public boolean isVerifiedContents(Item item)
ItemTicker
isVerifiedContents
in interface ItemTicker
item
- the item to check forpublic boolean verifyFixContents()
public boolean tick(Tickable ticking, int tickID)
Tickable
tick
in interface Tickable
tick
in class StdAbility
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in TickableTickable
,
ServiceEngine
,
TickableGroup