Ability
, TriggeredAffect
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
Prop_UseAdjuster
public class Prop_Adjuster extends Prop_HaveAdjuster
Prop_HaveAdjuster.ItemSetDef
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
allSet, ambianceAdd, ambianceDel, charStateChanges, charStatsChanges, firstTime, mask, multiplyCharStates, multiplyPhyStats, parameters, phyStatsChanges, removeOnDeath
affected, amDestroyed, empty, miscText, savable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
TRIGGER_ALWAYS, TRIGGER_BEING_HIT, TRIGGER_DESC, TRIGGER_DROP_PUTIN, TRIGGER_ENTER, TRIGGER_GET, TRIGGER_HITTING_WITH, TRIGGER_MOUNT, TRIGGER_PUT, TRIGGER_USE, TRIGGER_WEAR_WIELD
Constructor | Description |
---|---|
Prop_Adjuster() |
Modifier and Type | Method | Description |
---|---|---|
java.lang.String |
accountForYourself() |
For use by the identify spell, this should return a
nice description of any properties incorporated
by this effect.
|
boolean |
bubbleAffect() |
This method is used to modify the behavior of the affectPhyStats,
affectCharStats, and affectCharState methods.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects
this ability can affect.
|
boolean |
canApply(Environmental E) |
|
boolean |
canApply(MOB mob) |
|
long |
flags() |
Returns a bitmap giving some specific information about
the scope and purpose of the skill.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
int |
triggerMask() |
This method returns a mask of TRIGGER_* constants denoting what triggers the properties
|
abilityCode, abstractQuality, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, classificationCode, combatCastingTime, enchantQuality, externalFiles, getTrainingCost, helpProficiency, invoke, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, triggerStrings, unInvoke, unlearn, usageCost, usageType
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStatCodes, isStat
okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addIfPlussed, addPlusMinusAmbiances, adjCharState, adjCharStats, affectCharState, affectCharStats, affectPhyStats, clearSet, ensureStarted, executeMsg, fixAccoutingsWithMask, getIntStatValue, getStat, getStrStatValue, makeObjectArray, phyStuff, setCheck, setItemCheck, setMiscText, setStat
canAffect, canAffect, canTarget, canTargetCode, classificationCode, copyOf, newInstance, sameAs, setDescription, setDisplayText
abilityCode, abstractQuality, adjustedLevel, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, compareTo, description, destroy, displayText, enchantQuality, expirationDate, externalFiles, getCodeNum, getSaveStatIndex, getStatCodes, getTickStatus, getTrainingCost, helpProficiency, image, initializeClass, invoke, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maxRange, mayBeEnchanted, minRange, miscTextFormat, Name, okMessage, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, rawImage, requirements, setAbilityCode, setAffectedOne, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, startTickDown, teach, text, tick, triggerStrings, unInvoke, unlearn, usageCost, usageType
getTickStatus, tick
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class Prop_HaveAdjuster
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class Prop_HaveAdjuster
Environmental.Name()
protected int canAffectCode()
Property
canAffectCode
in class Prop_HaveAdjuster
Ability
public boolean bubbleAffect()
Ability
bubbleAffect
in interface Ability
bubbleAffect
in class Prop_HaveAdjuster
Item.owner()
public long flags()
Ability
flags
in interface Ability
flags
in class Prop_HaveAdjuster
Ability
public boolean canApply(MOB mob)
canApply
in class Prop_HaveAdjuster
public boolean canApply(Environmental E)
canApply
in class Prop_HaveAdjuster
public int triggerMask()
TriggeredAffect
triggerMask
in interface TriggeredAffect
triggerMask
in class Prop_HaveAdjuster
TriggeredAffect.TRIGGER_ALWAYS
public java.lang.String accountForYourself()
Ability
accountForYourself
in interface Ability
accountForYourself
in class Prop_HaveAdjuster