Ability, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class Prop_Familiar extends Property
| Modifier and Type | Class | Description |
|---|---|---|
protected static class |
Prop_Familiar.Familiar |
| Modifier and Type | Field | Description |
|---|---|---|
protected java.lang.String |
displayText |
|
protected MOB |
familiarTo |
|
protected Prop_Familiar.Familiar |
familiarType |
|
protected MOB |
familiarWith |
|
protected boolean |
imthedaddy |
|
protected int[] |
lastBreathablesSet |
|
protected java.util.Map<java.lang.String,Language> |
myLanguages |
|
protected int[] |
newBreathablesSet |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraffected, amDestroyed, empty, miscText, savableSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
Prop_Familiar() |
| Modifier and Type | Method | Description |
|---|---|---|
java.lang.String |
accountForYourself() |
For use by the identify spell, this should return a
nice description of any properties incorporated
by this effect.
|
void |
affectCharStats(MOB affectedMOB,
CharStats affectableStats) |
This method is called by the recoverCharStats() method on other MOB objects.
|
void |
affectPhyStats(Physical affected,
PhyStats affectableStats) |
This method is called by the recoverPhyStats() method on other Environmental objects.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects
this ability can affect.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
void |
executeMsg(Environmental host,
CMMsg msg) |
The general message event handler for the object.
|
long |
flags() |
Returns a bitmap giving some specific information about
the scope and purpose of the skill.
|
protected Language |
getAnimalSpeak(MOB M) |
|
protected Language |
getMyAnimalSpeak(MOB M,
java.lang.String ID) |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
boolean |
okMessage(Environmental myHost,
CMMsg msg) |
The general message event previewer for the object.
|
boolean |
removeMeFromFamiliarTo() |
|
void |
setMiscText(java.lang.String newText) |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanAffect, canAffect, canTarget, canTargetCode, classificationCode, copyOf, newInstance, sameAs, setDescription, setDisplayTextabilityCode, abstractQuality, adjustedLevel, affectCharState, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, bubbleAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, compareTo, description, destroy, enchantQuality, expirationDate, externalFiles, getCodeNum, getSaveStatIndex, getStat, getStatCodes, getTickStatus, getTrainingCost, helpProficiency, image, initializeClass, invoke, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maxRange, mayBeEnchanted, minRange, miscTextFormat, Name, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, rawImage, requirements, setAbilityCode, setAffectedOne, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, startTickDown, teach, text, triggerStrings, unInvoke, unlearn, usageCost, usageTypeprotected java.lang.String displayText
protected MOB familiarTo
protected MOB familiarWith
protected boolean imthedaddy
protected Prop_Familiar.Familiar familiarType
protected int[] lastBreathablesSet
protected int[] newBreathablesSet
protected java.util.Map<java.lang.String,Language> myLanguages
public java.lang.String ID()
CMObjectpublic java.lang.String name()
Tickablepublic java.lang.String displayText()
EnvironmentaldisplayText in interface EnvironmentaldisplayText in class ThinAbilityprotected int canAffectCode()
PropertycanAffectCode in class PropertyAbilitypublic java.lang.String accountForYourself()
AbilityaccountForYourself in interface AbilityaccountForYourself in class ThinAbilitypublic long flags()
Abilityflags in interface Abilityflags in class ThinAbilityAbilitypublic boolean removeMeFromFamiliarTo()
public boolean tick(Tickable ticking, int tickID)
Tickabletick in interface Tickabletick in class ThinAbilityticking - a reference to this Tickable objecttickID - the TICKID_ constant describing this periodic call, as defined in TickableTickable,
ServiceEngine,
TickableGrouppublic void affectPhyStats(Physical affected, PhyStats affectableStats)
StatsAffectingaffectPhyStats in interface StatsAffectingaffectPhyStats in class ThinAbilityaffected - the host of the PhyStats object being affectedaffectableStats - the particular PhyStats object being affectedPhyStats,
Environmental,
Affectable.basePhyStats(),
Affectable.phyStats(),
Affectable.recoverPhyStats()public boolean okMessage(Environmental myHost, CMMsg msg)
MsgListenerokMessage in interface MsgListenerokMessage in class ThinAbilitymyHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that wants to be executedCMMsg,
CMMsg.source()public void executeMsg(Environmental host, CMMsg msg)
MsgListenerexecuteMsg in interface MsgListenerexecuteMsg in class ThinAbilityhost - either the initiator of the event, or the host of this objectmsg - the CMMsg that needs to be executedCMMsgpublic void setMiscText(java.lang.String newText)
EnvironmentalsetMiscText in interface EnvironmentalsetMiscText in class ThinAbilitynewText - either an open internal text string, or XMLpublic void affectCharStats(MOB affectedMOB, CharStats affectableStats)
StatsAffectingaffectCharStats in interface StatsAffectingaffectCharStats in class ThinAbilityaffectedMOB - the host of the CharStats object being affectedaffectableStats - the particular CharStats object being affectedCharStats,
MOB,
MOB.baseCharStats(),
MOB.charStats(),
MOB.recoverCharStats()