Ability
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class Prop_MultiEffects extends Property
Modifier and Type | Field | Description |
---|---|---|
protected int |
abstractQuality |
|
protected boolean |
bubbleEffect |
|
protected int |
classificationCode |
|
protected long |
flags |
|
protected Ability[] |
props |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
affected, amDestroyed, empty, miscText, savable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Prop_MultiEffects() |
Modifier and Type | Method | Description |
---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
java.lang.String |
accountForYourself() |
For use by the identify spell, this should return a
nice description of any properties incorporated
by this effect.
|
void |
affectCharState(MOB affected,
CharState affectableStats) |
This method is called by the recoverCharState() method on other MOB objects.
|
void |
affectCharStats(MOB affected,
CharStats affectableStats) |
This method is called by the recoverCharStats() method on other MOB objects.
|
void |
affectPhyStats(Physical affected,
PhyStats affectableStats) |
This method is called by the recoverPhyStats() method on other Environmental objects.
|
boolean |
bubbleAffect() |
This method is used to modify the behavior of the affectPhyStats,
affectCharStats, and affectCharState methods.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects
this ability can affect.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
CMObject |
copyOf() |
Similar to Cloneable.clone(), but does its best to make sure that
any internal objects to this class are also copyOfed.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
void |
executeMsg(Environmental myHost,
CMMsg msg) |
The general message event handler for the object.
|
long |
flags() |
Returns a bitmap giving some specific information about
the scope and purpose of the skill.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
boolean |
okMessage(Environmental myHost,
CMMsg msg) |
The general message event previewer for the object.
|
void |
setAffectedOne(Physical P) |
Sets a reference to the room, item, mob, or exit
that is currently being affected by this skill.
|
void |
setMiscText(java.lang.String newMiscText) |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
java.lang.String |
text() |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
void |
unInvoke() |
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canAffect, canAffect, canTarget, canTargetCode, newInstance, sameAs, setDescription, setDisplayText
abilityCode, adjustedLevel, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, compareTo, description, destroy, enchantQuality, expirationDate, externalFiles, getCodeNum, getSaveStatIndex, getStat, getStatCodes, getTickStatus, getTrainingCost, helpProficiency, image, initializeClass, invoke, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maxRange, mayBeEnchanted, minRange, miscTextFormat, Name, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, rawImage, requirements, setAbilityCode, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, startTickDown, teach, triggerStrings, unlearn, usageCost, usageType
protected Ability[] props
protected int classificationCode
protected boolean bubbleEffect
protected int abstractQuality
protected long flags
public java.lang.String ID()
CMObject
public java.lang.String name()
Tickable
protected int canAffectCode()
Property
canAffectCode
in class Property
Ability
public void setMiscText(java.lang.String newMiscText)
Environmental
setMiscText
in interface Environmental
setMiscText
in class ThinAbility
newMiscText
- either an open internal text string, or XMLpublic java.lang.String text()
Environmental
text
in interface Environmental
text
in class ThinAbility
public boolean tick(Tickable ticking, int tickID)
Tickable
tick
in interface Tickable
tick
in class ThinAbility
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in TickableTickable
,
ServiceEngine
,
TickableGroup
public CMObject copyOf()
CMObject
public java.lang.String accountForYourself()
Ability
accountForYourself
in interface Ability
accountForYourself
in class ThinAbility
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class Property
Ability
public java.lang.String displayText()
Environmental
displayText
in interface Environmental
displayText
in class ThinAbility
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class ThinAbility
Ability
public long flags()
Ability
flags
in interface Ability
flags
in class ThinAbility
Ability
public void affectPhyStats(Physical affected, PhyStats affectableStats)
StatsAffecting
affectPhyStats
in interface StatsAffecting
affectPhyStats
in class ThinAbility
affected
- the host of the PhyStats object being affectedaffectableStats
- the particular PhyStats object being affectedPhyStats
,
Environmental
,
Affectable.basePhyStats()
,
Affectable.phyStats()
,
Affectable.recoverPhyStats()
public void affectCharStats(MOB affected, CharStats affectableStats)
StatsAffecting
affectCharStats
in interface StatsAffecting
affectCharStats
in class ThinAbility
affected
- the host of the CharStats object being affectedaffectableStats
- the particular CharStats object being affectedCharStats
,
MOB
,
MOB.baseCharStats()
,
MOB.charStats()
,
MOB.recoverCharStats()
public void affectCharState(MOB affected, CharState affectableStats)
StatsAffecting
affectCharState
in interface StatsAffecting
affectCharState
in class ThinAbility
affected
- the host of the CharState object being affectedaffectableStats
- the particular CharState object being affectedCharState
,
MOB
,
MOB.baseState()
,
MOB.curState()
,
MOB.recoverMaxState()
public boolean bubbleAffect()
Ability
bubbleAffect
in interface Ability
bubbleAffect
in class ThinAbility
Item.owner()
public void unInvoke()
Ability
unInvoke
in interface Ability
unInvoke
in class ThinAbility
Ability.canBeUninvoked()
public void setAffectedOne(Physical P)
Ability
setAffectedOne
in interface Ability
setAffectedOne
in class ThinAbility
P
- the room, mob, or item being affectedAbility.affecting()
public boolean okMessage(Environmental myHost, CMMsg msg)
MsgListener
okMessage
in interface MsgListener
okMessage
in class ThinAbility
myHost
- either the initiator of the event, or the host of this objectmsg
- the CMMsg that wants to be executedCMMsg
,
CMMsg.source()
public void executeMsg(Environmental myHost, CMMsg msg)
MsgListener
executeMsg
in interface MsgListener
executeMsg
in class ThinAbility
myHost
- either the initiator of the event, or the host of this objectmsg
- the CMMsg that needs to be executedCMMsg