Ability, TriggeredAffect, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class Prop_ReqCapacity extends Property implements TriggeredAffect
| Modifier and Type | Field | Description |
|---|---|---|
boolean |
containersOk |
|
boolean |
indoorOnly |
|
int |
itemCap |
|
protected long |
lastCheck |
|
int |
maxWeight |
|
int |
mobCap |
|
int |
peopleCap |
|
int |
playerCap |
|
int |
roomLimit |
|
int |
siegeCap |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraffected, amDestroyed, empty, miscText, savableSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESETTRIGGER_ALWAYS, TRIGGER_BEING_HIT, TRIGGER_DESC, TRIGGER_DROP_PUTIN, TRIGGER_ENTER, TRIGGER_GET, TRIGGER_HITTING_WITH, TRIGGER_MOUNT, TRIGGER_PUT, TRIGGER_USE, TRIGGER_WEAR_WIELD| Constructor | Description |
|---|---|
Prop_ReqCapacity() |
| Modifier and Type | Method | Description |
|---|---|---|
java.lang.String |
accountForYourself() |
For use by the identify spell, this should return a
nice description of any properties incorporated
by this effect.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects
this ability can affect.
|
long |
flags() |
Returns a bitmap giving some specific information about
the scope and purpose of the skill.
|
protected int |
getRoomItemCount(Room R) |
|
protected int |
getRoomSiegeCount(Room R) |
|
protected int |
getRoomWeight(Room R) |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
boolean |
okMessage(Environmental myHost,
CMMsg msg) |
The general message event previewer for the object.
|
protected void |
overflowCheck() |
|
protected void |
overflowFix(Item I,
Room targetRoom) |
|
void |
setMiscText(java.lang.String txt) |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
int |
triggerMask() |
This method returns a mask of TRIGGER_* constants denoting what triggers the properties
|
abilityCode, abstractQuality, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, classificationCode, combatCastingTime, enchantQuality, externalFiles, getTrainingCost, helpProficiency, invoke, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, triggerStrings, unInvoke, unlearn, usageCost, usageTypecopyOf, initializeClass, newInstanceamDestroyed, destroy, isSavable, setSavabledescription, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, textexpirationDate, setExpirationDategetSaveStatIndex, getStat, getStatCodes, isStat, setStatexecuteMsgclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanAffect, canAffect, canTarget, canTargetCode, classificationCode, copyOf, newInstance, sameAs, setDescription, setDisplayTextaffectCharState, affectCharStats, affectPhyStatsabilityCode, abstractQuality, adjustedLevel, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, autoInvocation, bubbleAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, compareTo, description, destroy, displayText, enchantQuality, executeMsg, expirationDate, externalFiles, getCodeNum, getSaveStatIndex, getStat, getStatCodes, getTickStatus, getTrainingCost, helpProficiency, image, initializeClass, invoke, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maxRange, mayBeEnchanted, minRange, miscTextFormat, Name, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, rawImage, requirements, setAbilityCode, setAffectedOne, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, startTickDown, teach, text, tick, triggerStrings, unInvoke, unlearn, usageCost, usageTypegetTickStatus, tickpublic int peopleCap
public int playerCap
public int mobCap
public int itemCap
public int siegeCap
public int maxWeight
public int roomLimit
public boolean indoorOnly
public boolean containersOk
protected volatile long lastCheck
public java.lang.String ID()
CMObjectpublic java.lang.String name()
Tickableprotected int canAffectCode()
PropertycanAffectCode in class PropertyAbilitypublic long flags()
Abilityflags in interface Abilityflags in class ThinAbilityAbilitypublic int triggerMask()
TriggeredAffecttriggerMask in interface TriggeredAffectTriggeredAffect.TRIGGER_ALWAYSpublic java.lang.String accountForYourself()
AbilityaccountForYourself in interface AbilityaccountForYourself in class ThinAbilitypublic void setMiscText(java.lang.String txt)
EnvironmentalsetMiscText in interface EnvironmentalsetMiscText in class ThinAbilitytxt - either an open internal text string, or XMLprotected int getRoomWeight(Room R)
protected int getRoomItemCount(Room R)
protected int getRoomSiegeCount(Room R)
protected void overflowCheck()
public boolean okMessage(Environmental myHost, CMMsg msg)
MsgListenerokMessage in interface MsgListenerokMessage in class ThinAbilitymyHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that wants to be executedCMMsg,
CMMsg.source()