Ability, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>Spell_AchillesArmor, Spell_AcidArrow, Spell_AcidFog, Spell_AcidSpray, Spell_AddLimb, Spell_Advancement, Spell_Alarm, Spell_AlternateReality, Spell_AlterSubstance, Spell_AnalyzeDweomer, Spell_Anchor, Spell_AnimateItem, Spell_AnimateWeapon, Spell_AntiPlantShell, Spell_ArcaneMark, Spell_ArcanePossession, Spell_ArmsLength, Spell_AstralStep, Spell_Augury, Spell_Awe, Spell_AweOther, Spell_BaseClanEq, Spell_BigMouth, Spell_Blademouth, Spell_Blindness, Spell_Blink, Spell_Blur, Spell_Boomerang, Spell_Brainwash, Spell_Breadcrumbs, Spell_BurningHands, Spell_CauseStink, Spell_ChainLightening, Spell_ChangeSex, Spell_ChanneledMissiles, Spell_ChantShield, Spell_Charm, Spell_CharmWard, Spell_Choke, Spell_Claireaudience, Spell_Clairevoyance, Spell_ClanDonate, Spell_ClanExperience, Spell_ClanHome, Spell_ClanWard, Spell_ClarifyScroll, Spell_Clog, Spell_Clone, Spell_Cloudkill, Spell_Cogniportive, Spell_ColorSpray, Spell_CombatPrecognition, Spell_Command, Spell_ComprehendLangs, Spell_Confusion, Spell_ConjureAmmunition, Spell_ConjureNexus, Spell_ContinualLight, Spell_Counterspell, Spell_Darkness, Spell_DarknessGlobe, Spell_DarkSensitivity, Spell_Daydream, Spell_DeadenSmell, Spell_Deafness, Spell_DeathWarning, Spell_Deflection, Spell_Delay, Spell_Delirium, Spell_Delude, Spell_DemonGate, Spell_DestroyObject, Spell_DetectAmbush, Spell_DetectBombs, Spell_DetectGold, Spell_DetectHidden, Spell_DetectInvisible, Spell_DetectMagic, Spell_DetectMetal, Spell_DetectPoison, Spell_DetectScrying, Spell_DetectSentience, Spell_DetectTraps, Spell_DetectUndead, Spell_DetectWater, Spell_DetectWeaknesses, Spell_DetonateBombs, Spell_Disenchant, Spell_DisenchantWand, Spell_DisguiseSelf, Spell_DisguiseUndead, Spell_Disintegrate, Spell_Dismissal, Spell_DispelDivination, Spell_DispelMagic, Spell_DistantVision, Spell_DivineBeauty, Spell_DiviningEye, Spell_Dragonfire, Spell_Dream, Spell_Duplicate, Spell_Earthquake, Spell_ElementalStorm, Spell_EnchantArmor, Spell_EnchantArrows, Spell_EnchantWand, Spell_EnchantWeapon, Spell_EndlessRoad, Spell_Enlarge, Spell_Enlightenment, Spell_Ensnare, Spell_Enthrall, Spell_Erase, Spell_Exhaustion, Spell_Fabricate, Spell_FaerieFire, Spell_FaerieFog, Spell_FakeArmor, Spell_FakeFood, Spell_FakeSpring, Spell_FakeWeapon, Spell_Farsight, Spell_Fatigue, Spell_Fear, Spell_FeatherFall, Spell_Feeblemind, Spell_FeelTheVoid, Spell_FeignDeath, Spell_FeignInvisibility, Spell_FindDirections, Spell_FindFamiliar, Spell_Fireball, Spell_Flagportation, Spell_Flameshield, Spell_FlamingArrows, Spell_FlamingEnsnarement, Spell_FlamingSword, Spell_FleshStone, Spell_FloatingDisc, Spell_Fly, Spell_FoolsGold, Spell_ForcefulHand, Spell_Forget, Spell_ForkedLightning, Spell_Frailty, Spell_FreeMovement, Spell_Frenzy, Spell_Friends, Spell_Frost, Spell_FutureDeath, Spell_Gate, Spell_Geas, Spell_GhostSound, Spell_GiantStrength, Spell_GraceOfTheCat, Spell_GravitySlam, Spell_Grease, Spell_GreaterClaireaudience, Spell_GreaterClairevoyance, Spell_GreaterEnchantArmor, Spell_GreaterEnchantWeapon, Spell_GreaterInvisibility, Spell_GreaterLevitate, Spell_GreaterMend, Spell_GreaterScry, Spell_GroupStatus, Spell_Grow, Spell_GustOfWind, Spell_Harden, Spell_HardenBullets, Spell_Haste, Spell_HearThoughts, Spell_HeatMetal, Spell_HelpingHand, Spell_Hold, Spell_Hunger, Spell_Hungerless, Spell_IceLance, Spell_IceSheet, Spell_IceStorm, Spell_IdentifyObject, Spell_Ignite, Spell_IllusoryDisease, Spell_IllusoryWall, Spell_Immunity, Spell_Imprisonment, Spell_ImprovedHarden, Spell_ImprovedInvisibility, Spell_ImprovedPolymorph, Spell_ImprovedRepairingAura, Spell_IncreaseGravity, Spell_Infravision, Spell_InsatiableThirst, Spell_InsectPlague, Spell_Invisibility, Spell_InvisibilitySphere, Spell_IronGrip, Spell_Irritation, Spell_KeenEdge, Spell_KineticBubble, Spell_KineticPulse, Spell_Knock, Spell_KnowAlignment, Spell_KnowBliss, Spell_KnowFate, Spell_KnowOrigin, Spell_KnowPain, Spell_KnowProvince, Spell_KnowValue, Spell_Laughter, Spell_LedFoot, Spell_Levitate, Spell_Light, Spell_LightBlindness, Spell_LightenItem, Spell_Lighthouse, Spell_Lightning, Spell_LightSensitivity, Spell_LimbRack, Spell_LocateObject, Spell_LowerResists, Spell_MageArmor, Spell_MageClaws, Spell_MagicalAura, Spell_MagicBullets, Spell_MagicItem, Spell_MagicMissile, Spell_MagicMouth, Spell_Majesty, Spell_MajorGlobe, Spell_ManaBurn, Spell_ManaShield, Spell_MarkerPortal, Spell_MarkerSummoning, Spell_MassDisintegrate, Spell_MassFeatherfall, Spell_MassFly, Spell_MassHaste, Spell_MassHold, Spell_MassInvisibility, Spell_MassRepairingAura, Spell_MassSleep, Spell_MassSlow, Spell_MassWaterbreath, Spell_Meld, Spell_Mend, Spell_MeteorStorm, Spell_MindBlock, Spell_MindFog, Spell_MindLight, Spell_MinorGlobe, Spell_MinorImage, Spell_Mirage, Spell_MirrorImage, Spell_Misstep, Spell_Mute, Spell_MysticLoom, Spell_MysticShine, Spell_NaturalCommunion, Spell_Nightmare, Spell_Nondetection, Spell_ObscureSelf, Spell_PassDoor, Spell_Permanency, Spell_Phantasm, Spell_PhantomHound, Spell_PlanarBanish, Spell_PlanarBlock, Spell_PlanarBubble, Spell_PlanarBurst, Spell_PlanarDistortion, Spell_PlanarEnthrall, Spell_PlanarExtension, Spell_Planarmorph, Spell_PlanarTimer, Spell_PlanarWard, Spell_Pocket, Spell_Polymorph, Spell_PolymorphObject, Spell_PolymorphSelf, Spell_Portal, Spell_PortalOther, Spell_PrayerShield, Spell_PredictWeather, Spell_Prestidigitation, Spell_ProduceFlame, Spell_PryingEye, Spell_PurgeInvisibility, Spell_ReadMagic, Spell_RechargeWand, Spell_Refit, Spell_Reinforce, Spell_RepairingAura, Spell_Repulsion, Spell_ResistAcid, Spell_ResistArrows, Spell_ResistBludgeoning, Spell_ResistCold, Spell_ResistDisease, Spell_ResistElectricity, Spell_ResistFire, Spell_ResistGas, Spell_ResistIndignities, Spell_ResistMagicMissiles, Spell_ResistParalyzation, Spell_ResistPetrification, Spell_ResistPiercing, Spell_ResistPoison, Spell_ResistSlashing, Spell_ReverseGravity, Spell_RogueLimb, Spell_Scatter, Spell_Scribe, Spell_Scry, Spell_SeeAura, Spell_ShapeObject, Spell_Shatter, Spell_Shelter, Spell_Shield, Spell_ShockingGrasp, Spell_Shockshield, Spell_ShoddyAura, Spell_Shove, Spell_Shrink, Spell_ShrinkMouth, Spell_Silence, Spell_Simulacrum, Spell_Siphon, Spell_Sleep, Spell_Slow, Spell_SlowProjectiles, Spell_SolveMaze, Spell_Sonar, Spell_SongShield, Spell_Spellbinding, Spell_SpellTurning, Spell_SpiderClimb, Spell_Spook, Spell_SpottersOrders, Spell_SpyingStone, Spell_StinkingCloud, Spell_StoneFlesh, Spell_Stoneskin, Spell_StoreAromas, Spell_StoreSpell, Spell_Summon, Spell_SummonArmy, Spell_SummonCompanion, Spell_SummonEnemy, Spell_SummonFlyer, Spell_SummoningWard, Spell_SummonMarker, Spell_SummonMonster, Spell_SummonSteed, Spell_SuppressAroma, Spell_Telepathy, Spell_Teleport, Spell_TeleportationWard, Spell_TeleportObject, Spell_Thirstless, Spell_Timeport, Spell_TimeStop, Spell_Toadstool, Spell_Torture, Spell_Tourettes, Spell_Transformation, Spell_TrueName, Spell_TrueSight, Spell_Ugliness, Spell_Untraceable, Spell_Ventriloquate, Spell_WallOfAir, Spell_WallOfDarkness, Spell_WallOfFire, Spell_WallOfForce, Spell_WallOfIce, Spell_WallOfStone, Spell_WardArea, Spell_WatchfulHound, Spell_WaterBreathing, Spell_WaterCannon, Spell_Weaken, Spell_WeaknessAcid, Spell_WeaknessCold, Spell_WeaknessElectricity, Spell_WeaknessFire, Spell_WeaknessGas, Spell_Web, Spell_WellDressed, Spell_Wish, Spell_WizardLock, Spell_WizardsChest, Spell_WizardsMark, Spell_WordRecall, Spell_Youthpublic class Spell extends StdAbility
| Modifier and Type | Field | Description |
|---|---|---|
protected static int |
CHAIN_LENGTH |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraffected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvokedSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
Spell() |
| Modifier and Type | Method | Description |
|---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
Ability |
maliciousAffect(MOB mob,
Physical target,
int asLevel,
int tickAdjustmentFromStandard,
int additionAffectCheckCode) |
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
protected static boolean |
spellArmorCheck(StdAbility A,
MOB mob,
boolean auto) |
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitabilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, tick, unInvoke, unlearn, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCodeprotected static final int CHAIN_LENGTH
public java.lang.String ID()
CMObjectID in interface CMObjectID in class StdAbilitypublic java.lang.String name()
Tickablename in interface CMObjectname in interface Tickablename in class StdAbilityEnvironmental.Name()public java.lang.String displayText()
EnvironmentaldisplayText in interface EnvironmentaldisplayText in class StdAbilityprotected int canAffectCode()
StdAbilitycanAffectCode in class StdAbilityAbilityprotected int canTargetCode()
StdAbilitycanTargetCode in class StdAbilityAbilitypublic int abstractQuality()
AbilityabstractQuality in interface AbilityabstractQuality in class StdAbilityAbilitypublic java.lang.String[] triggerStrings()
AbilitytriggerStrings in interface AbilitytriggerStrings in class StdAbilityAbility.putInCommandlist()public int classificationCode()
AbilityclassificationCode in interface AbilityclassificationCode in class StdAbilityAbilitypublic Ability maliciousAffect(MOB mob, Physical target, int asLevel, int tickAdjustmentFromStandard, int additionAffectCheckCode)
maliciousAffect in class StdAbilityprotected static boolean spellArmorCheck(StdAbility A, MOB mob, boolean auto)
public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Abilityinvoke in interface Abilityinvoke in class StdAbilitymob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)givenTarget - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.