Ability
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
Spell_AchillesArmor
, Spell_AcidArrow
, Spell_AcidFog
, Spell_AcidSpray
, Spell_AddLimb
, Spell_Advancement
, Spell_Alarm
, Spell_AlternateReality
, Spell_AlterSubstance
, Spell_AnalyzeDweomer
, Spell_Anchor
, Spell_AnimateItem
, Spell_AnimateWeapon
, Spell_AntiPlantShell
, Spell_ArcaneMark
, Spell_ArcanePossession
, Spell_ArmsLength
, Spell_AstralStep
, Spell_Augury
, Spell_Awe
, Spell_AweOther
, Spell_BaseClanEq
, Spell_BigMouth
, Spell_Blademouth
, Spell_Blindness
, Spell_Blink
, Spell_Blur
, Spell_Boomerang
, Spell_Brainwash
, Spell_Breadcrumbs
, Spell_BurningHands
, Spell_CauseStink
, Spell_ChainLightening
, Spell_ChangeSex
, Spell_ChanneledMissiles
, Spell_ChantShield
, Spell_Charm
, Spell_CharmWard
, Spell_Choke
, Spell_Claireaudience
, Spell_Clairevoyance
, Spell_ClanDonate
, Spell_ClanExperience
, Spell_ClanHome
, Spell_ClanWard
, Spell_ClarifyScroll
, Spell_Clog
, Spell_Clone
, Spell_Cloudkill
, Spell_Cogniportive
, Spell_ColorSpray
, Spell_CombatPrecognition
, Spell_Command
, Spell_ComprehendLangs
, Spell_Confusion
, Spell_ConjureAmmunition
, Spell_ConjureNexus
, Spell_ContinualLight
, Spell_Counterspell
, Spell_Darkness
, Spell_DarknessGlobe
, Spell_DarkSensitivity
, Spell_Daydream
, Spell_DeadenSmell
, Spell_Deafness
, Spell_DeathWarning
, Spell_Deflection
, Spell_Delay
, Spell_Delirium
, Spell_Delude
, Spell_DemonGate
, Spell_DestroyObject
, Spell_DetectAmbush
, Spell_DetectBombs
, Spell_DetectGold
, Spell_DetectHidden
, Spell_DetectInvisible
, Spell_DetectMagic
, Spell_DetectMetal
, Spell_DetectPoison
, Spell_DetectScrying
, Spell_DetectSentience
, Spell_DetectTraps
, Spell_DetectUndead
, Spell_DetectWater
, Spell_DetectWeaknesses
, Spell_DetonateBombs
, Spell_Disenchant
, Spell_DisenchantWand
, Spell_DisguiseSelf
, Spell_DisguiseUndead
, Spell_Disintegrate
, Spell_Dismissal
, Spell_DispelDivination
, Spell_DispelMagic
, Spell_DistantVision
, Spell_DivineBeauty
, Spell_DiviningEye
, Spell_Dragonfire
, Spell_Dream
, Spell_Duplicate
, Spell_Earthquake
, Spell_ElementalStorm
, Spell_EnchantArmor
, Spell_EnchantArrows
, Spell_EnchantWand
, Spell_EnchantWeapon
, Spell_EndlessRoad
, Spell_Enlarge
, Spell_Enlightenment
, Spell_Ensnare
, Spell_Enthrall
, Spell_Erase
, Spell_Exhaustion
, Spell_Fabricate
, Spell_FaerieFire
, Spell_FaerieFog
, Spell_FakeArmor
, Spell_FakeFood
, Spell_FakeSpring
, Spell_FakeWeapon
, Spell_Farsight
, Spell_Fatigue
, Spell_Fear
, Spell_FeatherFall
, Spell_Feeblemind
, Spell_FeelTheVoid
, Spell_FeignDeath
, Spell_FeignInvisibility
, Spell_FindDirections
, Spell_FindFamiliar
, Spell_Fireball
, Spell_Flagportation
, Spell_Flameshield
, Spell_FlamingArrows
, Spell_FlamingEnsnarement
, Spell_FlamingSword
, Spell_FleshStone
, Spell_FloatingDisc
, Spell_Fly
, Spell_FoolsGold
, Spell_ForcefulHand
, Spell_Forget
, Spell_ForkedLightning
, Spell_Frailty
, Spell_FreeMovement
, Spell_Frenzy
, Spell_Friends
, Spell_Frost
, Spell_FutureDeath
, Spell_Gate
, Spell_Geas
, Spell_GhostSound
, Spell_GiantStrength
, Spell_GraceOfTheCat
, Spell_GravitySlam
, Spell_Grease
, Spell_GreaterClaireaudience
, Spell_GreaterClairevoyance
, Spell_GreaterEnchantArmor
, Spell_GreaterEnchantWeapon
, Spell_GreaterInvisibility
, Spell_GreaterLevitate
, Spell_GreaterMend
, Spell_GreaterScry
, Spell_GroupStatus
, Spell_Grow
, Spell_GustOfWind
, Spell_Harden
, Spell_HardenBullets
, Spell_Haste
, Spell_HearThoughts
, Spell_HeatMetal
, Spell_HelpingHand
, Spell_Hold
, Spell_Hunger
, Spell_Hungerless
, Spell_IceLance
, Spell_IceSheet
, Spell_IceStorm
, Spell_IdentifyObject
, Spell_Ignite
, Spell_IllusoryDisease
, Spell_IllusoryWall
, Spell_Immunity
, Spell_Imprisonment
, Spell_ImprovedHarden
, Spell_ImprovedInvisibility
, Spell_ImprovedPolymorph
, Spell_ImprovedRepairingAura
, Spell_IncreaseGravity
, Spell_Infravision
, Spell_InsatiableThirst
, Spell_InsectPlague
, Spell_Invisibility
, Spell_InvisibilitySphere
, Spell_IronGrip
, Spell_Irritation
, Spell_KeenEdge
, Spell_KineticBubble
, Spell_KineticPulse
, Spell_Knock
, Spell_KnowAlignment
, Spell_KnowBliss
, Spell_KnowFate
, Spell_KnowOrigin
, Spell_KnowPain
, Spell_KnowProvince
, Spell_KnowValue
, Spell_Laughter
, Spell_LedFoot
, Spell_Levitate
, Spell_Light
, Spell_LightBlindness
, Spell_LightenItem
, Spell_Lighthouse
, Spell_Lightning
, Spell_LightSensitivity
, Spell_LimbRack
, Spell_LocateObject
, Spell_LowerResists
, Spell_MageArmor
, Spell_MageClaws
, Spell_MagicalAura
, Spell_MagicBullets
, Spell_MagicItem
, Spell_MagicMissile
, Spell_MagicMouth
, Spell_Majesty
, Spell_MajorGlobe
, Spell_ManaBurn
, Spell_ManaShield
, Spell_MarkerPortal
, Spell_MarkerSummoning
, Spell_MassDisintegrate
, Spell_MassFeatherfall
, Spell_MassFly
, Spell_MassHaste
, Spell_MassHold
, Spell_MassInvisibility
, Spell_MassRepairingAura
, Spell_MassSleep
, Spell_MassSlow
, Spell_MassWaterbreath
, Spell_Meld
, Spell_Mend
, Spell_MeteorStorm
, Spell_MindBlock
, Spell_MindFog
, Spell_MindLight
, Spell_MinorGlobe
, Spell_MinorImage
, Spell_Mirage
, Spell_MirrorImage
, Spell_Misstep
, Spell_Mute
, Spell_MysticLoom
, Spell_MysticShine
, Spell_NaturalCommunion
, Spell_Nightmare
, Spell_Nondetection
, Spell_ObscureSelf
, Spell_PassDoor
, Spell_Permanency
, Spell_Phantasm
, Spell_PhantomHound
, Spell_PlanarBanish
, Spell_PlanarBlock
, Spell_PlanarBubble
, Spell_PlanarBurst
, Spell_PlanarDistortion
, Spell_PlanarEnthrall
, Spell_PlanarExtension
, Spell_Planarmorph
, Spell_PlanarTimer
, Spell_PlanarWard
, Spell_Pocket
, Spell_Polymorph
, Spell_PolymorphObject
, Spell_PolymorphSelf
, Spell_Portal
, Spell_PortalOther
, Spell_PrayerShield
, Spell_PredictWeather
, Spell_Prestidigitation
, Spell_ProduceFlame
, Spell_PryingEye
, Spell_PurgeInvisibility
, Spell_ReadMagic
, Spell_RechargeWand
, Spell_Refit
, Spell_Reinforce
, Spell_RepairingAura
, Spell_Repulsion
, Spell_ResistAcid
, Spell_ResistArrows
, Spell_ResistBludgeoning
, Spell_ResistCold
, Spell_ResistDisease
, Spell_ResistElectricity
, Spell_ResistFire
, Spell_ResistGas
, Spell_ResistIndignities
, Spell_ResistMagicMissiles
, Spell_ResistParalyzation
, Spell_ResistPetrification
, Spell_ResistPiercing
, Spell_ResistPoison
, Spell_ResistSlashing
, Spell_ReverseGravity
, Spell_RogueLimb
, Spell_Scatter
, Spell_Scribe
, Spell_Scry
, Spell_SeeAura
, Spell_ShapeObject
, Spell_Shatter
, Spell_Shelter
, Spell_Shield
, Spell_ShockingGrasp
, Spell_Shockshield
, Spell_ShoddyAura
, Spell_Shove
, Spell_Shrink
, Spell_ShrinkMouth
, Spell_Silence
, Spell_Simulacrum
, Spell_Siphon
, Spell_Sleep
, Spell_Slow
, Spell_SlowProjectiles
, Spell_SolveMaze
, Spell_Sonar
, Spell_SongShield
, Spell_Spellbinding
, Spell_SpellTurning
, Spell_SpiderClimb
, Spell_Spook
, Spell_SpottersOrders
, Spell_SpyingStone
, Spell_StinkingCloud
, Spell_StoneFlesh
, Spell_Stoneskin
, Spell_StoreAromas
, Spell_StoreSpell
, Spell_Summon
, Spell_SummonArmy
, Spell_SummonCompanion
, Spell_SummonEnemy
, Spell_SummonFlyer
, Spell_SummoningWard
, Spell_SummonMarker
, Spell_SummonMonster
, Spell_SummonSteed
, Spell_SuppressAroma
, Spell_Telepathy
, Spell_Teleport
, Spell_TeleportationWard
, Spell_TeleportObject
, Spell_Thirstless
, Spell_Timeport
, Spell_TimeStop
, Spell_Toadstool
, Spell_Torture
, Spell_Tourettes
, Spell_Transformation
, Spell_TrueName
, Spell_TrueSight
, Spell_Ugliness
, Spell_Untraceable
, Spell_Ventriloquate
, Spell_WallOfAir
, Spell_WallOfDarkness
, Spell_WallOfFire
, Spell_WallOfForce
, Spell_WallOfIce
, Spell_WallOfStone
, Spell_WardArea
, Spell_WatchfulHound
, Spell_WaterBreathing
, Spell_WaterCannon
, Spell_Weaken
, Spell_WeaknessAcid
, Spell_WeaknessCold
, Spell_WeaknessElectricity
, Spell_WeaknessFire
, Spell_WeaknessGas
, Spell_Web
, Spell_WellDressed
, Spell_Wish
, Spell_WizardLock
, Spell_WizardsChest
, Spell_WizardsMark
, Spell_WordRecall
, Spell_Youth
public class Spell extends StdAbility
Modifier and Type | Field | Description |
---|---|---|
protected static int |
CHAIN_LENGTH |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Spell() |
Modifier and Type | Method | Description |
---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
java.lang.String |
displayText() |
Gets the raw string used to show what this object looks like in the room.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
Ability |
maliciousAffect(MOB mob,
Physical target,
int asLevel,
int tickAdjustmentFromStandard,
int additionAffectCheckCode) |
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
protected static boolean |
spellArmorCheck(StdAbility A,
MOB mob,
boolean auto) |
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
abilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, tick, unInvoke, unlearn, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode
protected static final int CHAIN_LENGTH
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class StdAbility
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class StdAbility
Environmental.Name()
public java.lang.String displayText()
Environmental
displayText
in interface Environmental
displayText
in class StdAbility
protected int canAffectCode()
StdAbility
canAffectCode
in class StdAbility
Ability
protected int canTargetCode()
StdAbility
canTargetCode
in class StdAbility
Ability
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class StdAbility
Ability
public java.lang.String[] triggerStrings()
Ability
triggerStrings
in interface Ability
triggerStrings
in class StdAbility
Ability.putInCommandlist()
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class StdAbility
Ability
public Ability maliciousAffect(MOB mob, Physical target, int asLevel, int tickAdjustmentFromStandard, int additionAffectCheckCode)
maliciousAffect
in class StdAbility
protected static boolean spellArmorCheck(StdAbility A, MOB mob, boolean auto)
public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Ability
invoke
in interface Ability
invoke
in class StdAbility
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.