Ability
, Trap
, CMObject
, Contingent
, Environmental
, Expireable
, Modifiable
, MsgListener
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class Thief_SetAlarm extends ThiefSkill implements Trap
Modifier and Type | Field | Description |
---|---|---|
protected int |
levels |
|
Room |
room1 |
|
Room |
room2 |
|
protected int |
roomDir |
|
protected java.lang.String |
roomID |
|
protected boolean |
sprung |
|
protected int |
trackLvl |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
TRAP_GAS, TRAP_NEEDLE, TRAP_PIT_BLADE, TRAP_SPELL
Constructor | Description |
---|---|
Thief_SetAlarm() |
Modifier and Type | Method | Description |
---|---|---|
int |
abstractQuality() |
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others.
|
void |
activateBomb() |
When called, this will cause the bomb to begin its countdown
to going off, which can differ from bomb-to-bomb.
|
protected int |
canAffectCode() |
Designates whether, when used as a property/effect, what sort of objects this
ability can affect.
|
protected boolean |
canInvokeTrapOn(MOB invoker,
MOB target) |
|
boolean |
canReSetTrap(MOB mob) |
Returns whether the given mob, at the given level, is allowed
to re-set this trap.
|
boolean |
canSetTrapOn(MOB mob,
Physical P) |
Returns whether the given trapper is currently in a position to set this
trap on the specified object.
|
protected int |
canTargetCode() |
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target.
|
int |
classificationCode() |
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain.
|
void |
disable() |
Causes the trap to become disabled and inert.
|
boolean |
disabled() |
Whether this trap has been disabled, as by a thief
|
void |
ensureRooms() |
|
void |
executeMsg(Environmental myHost,
CMMsg msg) |
The general message event handler for the object.
|
int |
getReset() |
Return the number of ticks after a trap has been sprung before it
will automatically reset itself for another victim.
|
java.util.List<Item> |
getTrapComponents() |
Returns a sample set of the components used to make this trap.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel) |
This method is called when a player or the system invokes this skill,
casts this spell, etc.
|
boolean |
isABomb() |
Returns whether this trap is a bomb, with delayed effect.
|
boolean |
isLocalExempt(MOB target) |
|
boolean |
maySetTrap(MOB mob,
int asLevel) |
Returns whether the given mob, at the given level, is allowed
to set this trap.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
java.lang.String |
requiresToSet() |
A simple display string describing the conditions necesssary to get the canSetTrapOn
method to return true.
|
void |
resetTrap(MOB mob) |
Causes the trap to become reset and unsprung.
|
void |
setMiscText(java.lang.String miscText) |
For objects which have false for their isGeneric method, this is used to set any internally
coded strings to change the nature or behavior of the object.
|
void |
setReset(int Reset) |
Sets the number of ticks to wait after a trap has been sprung,
before it will automatically reset for another victim.
|
Trap |
setTrap(MOB mob,
Physical P,
int trapBonus,
int qualifyingClassLevel,
boolean perm) |
Completed the task of setting a trap on a given object.
|
void |
spring(MOB M) |
This method causes this trap to take affect against the
given target.
|
boolean |
sprung() |
Returns whether this trap has already been sprung (and is
not yet reset)
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
java.lang.String[] |
triggerStrings() |
A set of the command strings the user types to access
this command when it is listed as a skill ability.
|
int |
usageType() |
Returns a bitmap made up of constants defined by
Ability.USAGE_*.
|
abilityCode, accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, flags, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, unInvoke, unlearn, usageCost
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
affectCharState, affectCharStats, affectPhyStats
abilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, displayText, disregardsArmorCheck, evalTargetItem, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, unInvoke, unlearn, usageCost, verbalCastCode, verbalCastMask, verbalSpeakCode
enchantQuality, getHighestLevelMOB, getMOBLevel, getOpenable
getTickStatus
protected boolean sprung
public Room room1
public Room room2
protected java.lang.String roomID
protected int roomDir
protected int trackLvl
protected int levels
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class ThiefSkill
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class ThiefSkill
Environmental.Name()
protected int canAffectCode()
StdAbility
canAffectCode
in class ThiefSkill
Ability
protected int canTargetCode()
StdAbility
canTargetCode
in class ThiefSkill
Ability
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class ThiefSkill
Ability
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class ThiefSkill
Ability
public java.lang.String[] triggerStrings()
Ability
triggerStrings
in interface Ability
triggerStrings
in class StdAbility
Ability.putInCommandlist()
public int usageType()
Ability
usageType
in interface Ability
usageType
in class StdAbility
Ability
public boolean isABomb()
Trap
public void activateBomb()
Trap
activateBomb
in interface Trap
public boolean sprung()
Trap
sprung
in interface Trap
Trap.spring(MOB)
public boolean disabled()
Trap
disabled
in interface Trap
Trap.disable()
public void disable()
Trap
disable
in interface Trap
Trap.disabled()
public void setReset(int Reset)
Trap
setReset
in interface Trap
Reset
- the number of ticks between usesTrap.getReset()
public int getReset()
Trap
getReset
in interface Trap
Trap.setReset(int)
public void resetTrap(MOB mob)
Trap
resetTrap
in interface Trap
mob
- the person resetting the trapTrap.canReSetTrap(MOB)
public boolean maySetTrap(MOB mob, int asLevel)
Trap
maySetTrap
in interface Trap
mob
- the trap setter to checkasLevel
- the level of the trapper, compared to this traps internal levelTrap.canSetTrapOn(MOB, Physical)
,
Trap.setTrap(MOB, Physical, int, int, boolean)
public boolean canSetTrapOn(MOB mob, Physical P)
Trap
canSetTrapOn
in interface Trap
mob
- the trapperP
- the object this trap will be set uponTrap.maySetTrap(MOB, int)
,
Trap.setTrap(MOB, Physical, int, int, boolean)
public java.util.List<Item> getTrapComponents()
Trap
getTrapComponents
in interface Trap
public boolean canReSetTrap(MOB mob)
Trap
canReSetTrap
in interface Trap
mob
- the trap setter to checkTrap.canSetTrapOn(MOB, Physical)
,
Trap.resetTrap(MOB)
public java.lang.String requiresToSet()
Trap
requiresToSet
in interface Trap
Trap.canSetTrapOn(MOB, Physical)
public Trap setTrap(MOB mob, Physical P, int trapBonus, int qualifyingClassLevel, boolean perm)
Trap
setTrap
in interface Trap
mob
- the trapperP
- the object to set the trap ontrapBonus
- any bonus to the traps effectiveness (0 is normal)qualifyingClassLevel
- the class-level at which the trapper qualified for this trapperm
- true to make the trap reset after being triggered or disarmed, false to destroypublic void spring(MOB M)
Trap
spring
in interface Trap
M
- the target of the effectTrap.sprung()
public void ensureRooms()
public boolean isLocalExempt(MOB target)
public void executeMsg(Environmental myHost, CMMsg msg)
MsgListener
executeMsg
in interface MsgListener
executeMsg
in class StdAbility
myHost
- either the initiator of the event, or the host of this objectmsg
- the CMMsg that needs to be executedCMMsg
public void setMiscText(java.lang.String miscText)
Environmental
setMiscText
in interface Environmental
setMiscText
in class StdAbility
miscText
- either an open internal text string, or XMLpublic boolean tick(Tickable ticking, int tickID)
Tickable
tick
in interface Tickable
tick
in class StdAbility
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in TickableTickable
,
ServiceEngine
,
TickableGroup
public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Ability
invoke
in interface Ability
invoke
in class ThiefSkill
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.