Behavior, CMObject, Contingent, Modifiable, MsgListener, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class Bardness extends CombatAbilities
chance, grpCount, maxTicks, minGroup, minTicks, tickDownCAN_AREAS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, FLAG_LEGALBEHAVIOR, FLAG_MOBILITY, FLAG_POTENTIALLYAGGRESSIVE, FLAG_POTENTIALLYAUTODEATHING, FLAG_TROUBLEMAKINGidConverteractionOverride, aggro, chkDown, CODES, COMBAT_DEFENSIVE, COMBAT_MIXEDDEFENSIVE, COMBAT_MIXEDOFFENSIVE, COMBAT_OFFENSIVE, COMBAT_ONLYALWAYS, COMBAT_RANDOM, combatMode, lastSpell, names, noCombatStat, noStat, physicalDamageTaken, preCastDown, preCastSet, proficient, record, skillsAlways, skillsNever, useTurnBasedRule, wandUseCheck, weaponSetisSavableBehavior, parmsSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
Bardness() |
| Modifier and Type | Method | Description |
|---|---|---|
java.lang.String |
accountForYourself() |
Returns a string describing what this behavior does.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
void |
startBehavior(PhysicalAgent forMe) |
Called after a behavior is added to a Behavable object.
|
canAct, canChance, canImproveCode, getCleanedParms, getParmsNoTicks, rebuildParms, tickResetadjustAggro, endBehavior, executeMsg, getCodeNum, getParmsMinusCombatMode, getStat, getStatCodes, isRightCombatAbilities, makeClass, newCharacter, okMessage, setCharStats, setCombatStats, setParms, setStat, tick, useSkillclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitamDestroyed, canActAtAll, canFreelyBehaveNormal, canImprove, canImprove, compareTo, copyOf, destroy, externalFiles, flags, getBehaversMOB, getBehaversRoom, getInternalCodeNum, getParms, getSaveStatIndex, getTickStatus, grantsAggressivenessTo, I, initializeClass, isSavable, isStat, L, name, newInstance, parmsFormat, registerDefaultQuest, sameAs, setSavablepublic java.lang.String ID()
CMObjectID in interface CMObjectID in class CombatAbilitiespublic java.lang.String accountForYourself()
BehavioraccountForYourself in interface BehavioraccountForYourself in class CombatAbilitiespublic void startBehavior(PhysicalAgent forMe)
BehaviorstartBehavior in interface BehaviorstartBehavior in class CombatAbilitiesforMe - the object to which this behavior has been addedBehavable.addBehavior(Behavior),
Behavior.setParms(String)