CharClass, CMObject, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>SpecialistMage, Wizardpublic class Mage extends StdCharClass
CharClass.SubClassRuleARMOR_ANY, ARMOR_CLOTH, ARMOR_DESCS, ARMOR_LEATHER, ARMOR_LONGDESC, ARMOR_METALONLY, ARMOR_NONMETAL, ARMOR_OREONLY, ARMOR_VEGAN, ARMOR_WEARMASK, GENFLAG_DESCS, GENFLAG_NOEXP, GENFLAG_NOLEVELS, GENFLAG_NORACE, GENFLAG_THINQUALLIST, WEAPONS_ALLCLERIC, WEAPONS_ANY, WEAPONS_BURGLAR, WEAPONS_DAGGERONLY, WEAPONS_EVILCLERIC, WEAPONS_FLAILONLY, WEAPONS_GOODCLERIC, WEAPONS_LONGDESC, WEAPONS_MAGELIKE, WEAPONS_MERLIKE, WEAPONS_NATURAL, WEAPONS_NEUTRALCLERIC, WEAPONS_ROCKY, WEAPONS_SETS, WEAPONS_STAFFONLY, WEAPONS_THIEFLIKEcachedRaceQualList, CODES, finalAllowedRaceSet, hitPointDescReplacePairs, hitPointsDesc, lastPropsCheckTime, manaDesc, manaDescReplacePairs, maxStatAdj, movementDesc, movementDescReplacePairs, names, outfitChoices, previousRaceListHashSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
Mage() |
| Modifier and Type | Method | Description |
|---|---|---|
int |
allowedArmorLevel() |
A code designating what kind of armor can be used by this class
without affecting their skills.
|
int |
allowedWeaponLevel() |
A code designating what kind of weapons can be used by this class
without fumbling their usage.
|
protected java.lang.String |
armorFailMessage() |
|
int |
availabilityCode() |
Returns one or a combination of the Area.THEME_*
constants from the Area interface.
|
java.lang.String |
baseClass() |
Returns the base-class of this class.
|
protected java.util.Set<java.lang.Integer> |
disallowedWeaponClasses(MOB mob) |
|
int |
getAttackAttribute() |
Returns which of the CharStats.STAT_* constants should be
used to calculate the standard attack prowess points given
when a member of this class gains a level.
|
int |
getBonusAttackLevel() |
Returns the number of bonus attack points received by members of
this class when they gain a level.
|
int |
getBonusPracLevel() |
Returns the number of bonus practices received by members of
this class when they gain a level.
|
java.lang.String |
getHitPointsFormula() |
Returns the formula used every time a player of this class gains
a level as this class.
|
int |
getLevelsPerBonusDamage() |
Returns the number of levels which must be gained by a member
of this class before they gain 1 more point of default damage
per hit.
|
java.lang.String |
getManaFormula() |
Returns the formula used every time a player of this class gains
a level as this class.
|
Pair<java.lang.String,java.lang.Integer>[] |
getMinimumStatRequirements() |
Returns pairings of stat names and the minimum a player
must have in the state in order to learn this class.
|
java.lang.String |
getMovementFormula() |
Returns the formula used every time a player of this class gains
a level as this class.
|
int |
getPracsFirstLevel() |
Returns the number of practices received by members of
this class when they are first created.
|
java.lang.String[] |
getRequiredRaceList() |
Returns an array of Strings containing either the
names of particular races, racial categories, or
the word "ANY" to mean any class is OK.
|
int |
getTrainsFirstLevel() |
Returns the number of training sessions received by members of
this class when they are first created.
|
void |
grantAbilities(MOB mob,
boolean isBorrowedClass) |
Typically called when a mob gains a level in this class, to allow the class to
assign any new skills.
|
protected boolean |
grantSomeSpells() |
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
void |
initializeClass() |
Called ONCE after all objects are loaded, but before the map is read in
during initialization.
|
java.lang.String |
name() |
Returns the generally displayable name of this class.
|
java.util.List<Item> |
outfit(MOB myChar) |
Returns a vector of Item objects representing the standard
clothing, weapons, or other objects commonly given to players
of this class just starting out.
|
int |
requiredArmorSourceMinor() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaddedExpertise, adjustExperienceGain, affectCharState, affectCharStats, affectPhyStats, allowedToAutoGain, armorCheck, buildDisallowedWeaponClasses, buildDisallowedWeaponClasses, buildRequiredWeaponMaterials, canBeABenificiary, canBeADivider, checkRaceQualifierChanges, classDurationModifier, classLevelModifier, classParms, cleanOutfit, cloneFix, compareTo, copyOf, endCharacter, executeMsg, expless, getArmorLimitDesc, getAttackDesc, getCodeNum, getDamageDesc, getHitPointDesc, getLevelCap, getManaDesc, getMaxStatDesc, getMovementDesc, getOtherBonusDesc, getOtherLimitsDesc, getPracticeDesc, getPrimeStatDesc, getRaceQualDesc, getSaveStatIndex, getSecurityFlags, getShortAttackAttribute, getStartingMoney, getStat, getStatCodes, getStatQualDesc, getSubClassRule, getTickStatus, getTrainDesc, getWeaponLimitDesc, giveMobAbility, giveMobAbility, isAllowedRace, isGeneric, isQualifyingAuthority, isStat, isValidClassBeneficiary, isValidClassDivider, L, level, leveless, makeGenCharClass, maxCommonSkills, maxCraftingSkills, maxLanguages, maxNonCraftingSkills, maxStatAdjustments, name, nameSet, newInstance, okMessage, qualifiesForThisClass, raceless, requiredWeaponMaterials, sameAs, setClassParms, setStat, showThinQualifyList, startCharacter, tick, unLevel, weaponCheckpublic java.lang.String ID()
CMObjectID in interface CMObjectID in class StdCharClasspublic java.lang.String name()
CharClassname in interface CharClassname in interface CMObjectname in interface Tickablename in class StdCharClassCharClass.name(int),
CharClass.nameSet()public java.lang.String baseClass()
CharClassbaseClass in interface CharClassbaseClass in class StdCharClasspublic int getBonusPracLevel()
CharClassgetBonusPracLevel in interface CharClassgetBonusPracLevel in class StdCharClasspublic int getBonusAttackLevel()
CharClassgetBonusAttackLevel in interface CharClassgetBonusAttackLevel in class StdCharClasspublic int getAttackAttribute()
CharClassgetAttackAttribute in interface CharClassgetAttackAttribute in class StdCharClassCharStatspublic int getLevelsPerBonusDamage()
CharClassgetLevelsPerBonusDamage in interface CharClassgetLevelsPerBonusDamage in class StdCharClasspublic int getPracsFirstLevel()
CharClassgetPracsFirstLevel in interface CharClassgetPracsFirstLevel in class StdCharClasspublic int getTrainsFirstLevel()
CharClassgetTrainsFirstLevel in interface CharClassgetTrainsFirstLevel in class StdCharClasspublic java.lang.String getMovementFormula()
CharClassgetMovementFormula in interface CharClassgetMovementFormula in class StdCharClassCharClass.getMovementDesc()public java.lang.String getHitPointsFormula()
CharClassgetHitPointsFormula in interface CharClassgetHitPointsFormula in class StdCharClassCharClass.getHitPointDesc()public java.lang.String getManaFormula()
CharClassgetManaFormula in interface CharClassgetManaFormula in class StdCharClassCharClass.getManaDesc(),
CharClass.getAttackAttribute()protected java.lang.String armorFailMessage()
armorFailMessage in class StdCharClasspublic int allowedArmorLevel()
CharClassallowedArmorLevel in interface CharClassallowedArmorLevel in class StdCharClassCharClass.ARMOR_WEARMASK,
CharClass.ARMOR_ANYpublic int allowedWeaponLevel()
CharClassallowedWeaponLevel in interface CharClassallowedWeaponLevel in class StdCharClassCharClass.WEAPONS_ANYprotected java.util.Set<java.lang.Integer> disallowedWeaponClasses(MOB mob)
disallowedWeaponClasses in class StdCharClasspublic int requiredArmorSourceMinor()
requiredArmorSourceMinor in class StdCharClassprotected boolean grantSomeSpells()
public void initializeClass()
CMObjectinitializeClass in interface CMObjectinitializeClass in class StdCharClasspublic int availabilityCode()
CharClassavailabilityCode in interface CharClassavailabilityCode in class StdCharClassAreapublic java.lang.String[] getRequiredRaceList()
CharClassgetRequiredRaceList in interface CharClassgetRequiredRaceList in class StdCharClassCharClass.isAllowedRace(Race)public Pair<java.lang.String,java.lang.Integer>[] getMinimumStatRequirements()
CharClassgetMinimumStatRequirements in interface CharClassgetMinimumStatRequirements in class StdCharClasspublic void grantAbilities(MOB mob, boolean isBorrowedClass)
CharClassgrantAbilities in interface CharClassgrantAbilities in class StdCharClassmob - the mob to give abilities to.isBorrowedClass - whether the skills are savable (false) or temporary (true)AbilityContainer.addAbility(Ability)public java.util.List<Item> outfit(MOB myChar)
CharClassoutfit in interface CharClassoutfit in class StdCharClassmyChar - one who will receive the objects