Affectable
, Behavable
, CMObject
, Contingent
, DBIdentifiable
, Environmental
, Expireable
, Modifiable
, MsgListener
, Physical
, PhysicalAgent
, Readable
, Rider
, StatsAffecting
, Tickable
, AmmunitionWeapon
, Item
, Weapon
, Wearable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
DragonClaw
public class Natural extends StdWeapon
Wearable.CODES
idConverter
_name, affectPhyStats, affects, baseGoldValue, basePhyStats, behaviors, cachedImageName, CODES, databaseID, description, destroyed, displayText, dispossessionTime, material, me, miscText, myContainer, myUses, myWornCode, owner, phyStats, properWornBitmap, rawImageName, riding, scripts, secretIdentity, tickCtr, tickStatus, wornLogicalAnd, xtraValues
ammoCapacity, lastReloadTime, ranges, useExtendedMissString, weaponClassification, weaponDamageType
CLASS_AXE, CLASS_BLUNT, CLASS_DAGGER, CLASS_DESCS, CLASS_EDGED, CLASS_FLAILED, CLASS_HAMMER, CLASS_NATURAL, CLASS_POLEARM, CLASS_RANGED, CLASS_STAFF, CLASS_SWORD, CLASS_THROWN, MASK_MAXRANGEBITS, MASK_MAXRANGEFLAG, MASK_MAXRANGESHFT, MASK_MAXRANGEZERO, MASK_MINRANGEBITS, MASK_MINRANGEFLAG, MASK_MINRANGESHFT, MASK_MINRANGEZERO, MASK_MOAMMOBITS, MASK_MOAMMOFLAG, MASK_MOAMMOSHFT, MASK_MOAMMOZERO, MSG_TYPE_MAP, TYPE_BASHING, TYPE_BURNING, TYPE_BURSTING, TYPE_CORRUPTING, TYPE_DESCS, TYPE_DISRUPTING, TYPE_FROSTING, TYPE_GASSING, TYPE_LASERING, TYPE_MELTING, TYPE_MSG_MAP, TYPE_NATURAL, TYPE_PIERCING, TYPE_SCRAPING, TYPE_SHOOT, TYPE_SLASHING, TYPE_SONICING, TYPE_STRIKING, TYPE_STULTIFYING
DEFAULT_WORN_CODES, DEFAULT_WORN_DEPENDENCYGRID, DEFAULT_WORN_DESCS, DEFAULT_WORN_ORDER, DEFAULT_WORN_USUAL_NAMES, DEFAULT_WORN_WEIGHT_POINTS, DEFAULT_WORN_WEIGHTS, FILTER_ANY, FILTER_MOBINVONLY, FILTER_ROOMONLY, FILTER_UNWORNONLY, FILTER_WORNONLY, HIGHEST_WORN_CODE, IN_INVENTORY, WORN_ABOUT_BODY, WORN_ARMS, WORN_BACK, WORN_EARS, WORN_EYES, WORN_FEET, WORN_FLOATING_NEARBY, WORN_HANDS, WORN_HEAD, WORN_HELD, WORN_LEFT_FINGER, WORN_LEFT_WRIST, WORN_LEGS, WORN_MOUTH, WORN_NECK, WORN_RIGHT_FINGER, WORN_RIGHT_WRIST, WORN_TORSO, WORN_WAIST, WORN_WIELD
Constructor | Description |
---|---|
Natural() |
Modifier and Type | Method | Description |
---|---|---|
java.lang.String |
hitString(int damageAmount) |
Gets the string that would be shown if someone gets a hit with
this weapon.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
addBehavior, addScript, behaviors, delAllBehaviors, delAllScripts, delBehavior, delScript, eachBehavior, eachScript, fetchBehavior, fetchBehavior, fetchScript, numBehaviors, numScripts, scripts
copyOf, initializeClass, newInstance
canSaveDatabaseID, databaseID, setDatabaseID
baseGoldValue, container, material, numberOfItems, owner, rawSecretIdentity, recursiveWeight, removeFromOwnerContainer, setBaseValue, setContainer, setMaterial, setOwner, setSecretIdentity, stopTicking, ultimateContainer, usesRemaining
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
isReadable, readableText, setReadable, setReadableText
addBehavior, addEffect, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, alreadyWornMsg, amBeingWornProperly, amDestroyed, amWearingAt, baseGoldValue, basePhyStats, behaviors, canSaveDatabaseID, canWear, canWearComplete, cloneFix, compareProperLocations, compareTo, container, copyOf, databaseID, delAllBehaviors, delAllEffects, delAllScripts, delBehavior, delEffect, delScript, description, description, destroy, displayText, displayText, eachBehavior, eachEffect, eachScript, effects, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchScript, fitsOn, getSaveStatIndex, getStat, getStatCodes, getTickStatus, I, image, initializeClass, isGeneric, isReadable, isSavable, isStat, L, material, miscTextFormat, name, name, Name, newInstance, numBehaviors, numberOfItems, numEffects, numScripts, owner, phyStats, rawImage, rawLogicalAnd, rawProperLocationBitmap, rawSecretIdentity, rawWornCode, readableText, recursiveWeight, removeFromOwnerContainer, riding, sameAs, scripts, setBasePhyStats, setBaseValue, setContainer, setDatabaseID, setDescription, setDisplayText, setExpirationDate, setImage, setMaterial, setMiscText, setName, setOwner, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, setReadable, setReadableText, setRiding, setSavable, setSecretIdentity, setStat, stopTicking, tackOns, text, tick, ultimateContainer, unWear, usesRemaining, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWear
abilityImbuesMagic, affectPhyStats, ammunitionCapacity, ammunitionRemaining, ammunitionType, executeMsg, genericName, getRanges, inventoryAmmoCheck, isFreeStanding, maxRange, minRange, missString, okMessage, rawAmmunitionCapacity, recoverOwner, recoverPhyStats, requiresAmmunition, secretIdentity, setAmmoCapacity, setAmmoRemaining, setAmmunitionType, setRanges, setUsesRemaining, setWeaponClassification, setWeaponDamageType, subjectToWearAndTear, value, weaponClassification, weaponDamageType, weaponHealth
amBeingWornProperly, amWearingAt, canWear, compareProperLocations, fitsOn, rawLogicalAnd, rawProperLocationBitmap, rawWornCode, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, unWear, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWear
public java.lang.String ID()
CMObject
public java.lang.String hitString(int damageAmount)
Weapon
hitString
in interface Weapon
hitString
in class StdWeapon
damageAmount
- the amount of damage done with this weaponWeapon.missString()