Affectable
, Behavable
, CMObject
, Contingent
, Environmental
, Expireable
, ItemCollection
, ItemPossessor
, Modifiable
, MsgListener
, Physical
, PhysicalAgent
, Places
, StatsAffecting
, Tickable
, Room
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
FrozenPlains
public class Plains extends StdRoom
ItemPossessor.Expire, ItemPossessor.Find, ItemPossessor.Move
Room.VariationCode
Modifier and Type | Field | Description |
---|---|---|
static java.lang.Integer[] |
resourceList |
|
static java.util.List<java.lang.Integer> |
roomResources |
idConverter
ALL_CLIMATE_MASK, ATMOSPHERE_INHERIT, CLIMASK_COLD, CLIMASK_DRY, CLIMASK_HOT, CLIMASK_INHERIT, CLIMASK_NORMAL, CLIMASK_VOID, CLIMASK_WET, CLIMASK_WINDY, CLIMATE_DESCS, NUM_CLIMATES, placeComparator
DOMAIN_INDOOR_MAP, DOMAIN_INDOORS_AIR, DOMAIN_INDOORS_CAVE, DOMAIN_INDOORS_CAVE_SEAPORT, DOMAIN_INDOORS_DESCS, DOMAIN_INDOORS_MAGIC, DOMAIN_INDOORS_METAL, DOMAIN_INDOORS_SEAPORT, DOMAIN_INDOORS_STONE, DOMAIN_INDOORS_UNDERWATER, DOMAIN_INDOORS_WATERSURFACE, DOMAIN_INDOORS_WOOD, DOMAIN_OUTDOOR_DESCS, DOMAIN_OUTDOOR_MAP, DOMAIN_OUTDOORS_AIR, DOMAIN_OUTDOORS_CITY, DOMAIN_OUTDOORS_DESERT, DOMAIN_OUTDOORS_HILLS, DOMAIN_OUTDOORS_JUNGLE, DOMAIN_OUTDOORS_MOUNTAINS, DOMAIN_OUTDOORS_PLAINS, DOMAIN_OUTDOORS_ROCKS, DOMAIN_OUTDOORS_SEAPORT, DOMAIN_OUTDOORS_SPACEPORT, DOMAIN_OUTDOORS_SWAMP, DOMAIN_OUTDOORS_UNDERWATER, DOMAIN_OUTDOORS_WATERSURFACE, DOMAIN_OUTDOORS_WOODS, FILTER_ROOMONLY, INDOORS
_roomID, affectPhyStats, affects, amDestroyed, atmosphere, basePhyStats, behaviors, cachedImageName, climask, combatTurnMobIndex, contents, description, displayText, doors, exits, expirationDate, gridParent, inhabitants, lastResourceTime, me, mobility, myArea, myResource, name, phyStats, rawImageName, roomRecoverMarker, scripts, skyedYet, STDCODES, tickStatus, xtraValues
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Plains() |
Modifier and Type | Method | Description |
---|---|---|
int |
domainType() |
Returns the domain-code for this room, which tells you something about its physical makeup,
such as whether it is outdoor, if it's in the woods or surrounded by stone, that sort of thing.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.util.List<java.lang.Integer> |
resourceChoices() |
Returns a list of all resource codes for potentially gatherable resources in this room.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addBehavior, addEffect, addInhabitant, addItem, addItem, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, affectPhyStats, amDestroyed, basePhyStats, baseThirst, behaviors, bringMobHere, clearSky, cloneFix, compareTo, copyOf, delAllBehaviors, delAllEffects, delAllInhabitants, delAllItems, delAllScripts, delBehavior, delEffect, delInhabitant, delItem, delScript, description, description, destroy, displayText, displayText, eachBehavior, eachEffect, eachInhabitant, eachItem, eachScript, effects, executeMsg, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchExit, fetchFromMOBRoomFavorsItems, fetchFromMOBRoomFavorsMOBs, fetchFromMOBRoomItemExit, fetchFromRoomFavorExits, fetchFromRoomFavorItems, fetchFromRoomFavorMOBs, fetchInhabitant, fetchInhabitant, fetchInhabitantExact, fetchInhabitants, fetchRandomInhabitant, fetchScript, findItem, findItem, findItems, findItems, genericName, getArea, getAtmosphere, getAtmosphereCode, getClimateType, getClimateTypeCode, getCodeNum, getCombatTurnMobIndex, getContextName, getExitInDir, getGridParent, getItem, getMobility, getMovementCost, getPairedExit, getRandomItem, getRawDoor, getRawExit, getReverseDir, getReverseExit, getRoomInDir, getRoomSize, getSaveStatIndex, getSky, getStat, getStatCodes, getTickStatus, giveASky, image, inhabitants, initializeClass, insertItemUpTop, isContent, isGeneric, isHere, isInhabitant, isSavable, isStat, items, itemsRecursive, L, maxRange, minRange, miscTextFormat, moveItemTo, moveItemTo, myResource, name, name, Name, newInstance, numBehaviors, numEffects, numInhabitants, numItems, numPCInhabitants, numScripts, okMessage, phyStats, pointsPerMove, prepareRoomInDir, rawDoors, rawImage, recoverPhyStats, recoverRoomStats, roomID, sameAs, scripts, send, sendAndExec, sendOthers, sendTrailermsgs, setArea, setAtmosphere, setBasePhyStats, setClimateType, setCombatTurnMobIndex, setDescription, setDisplayText, setExpirationDate, setGridParent, setImage, setMiscText, setMovementCost, setName, setRawDoor, setRawExit, setResource, setRoomID, setRoomSize, setSavable, setStat, show, show, show, show, show, showHappens, showHappens, showOthers, showOthers, showSource, showSource, startItemRejuv, text, thirstPerRound, tick, toggleMobility
public static final java.lang.Integer[] resourceList
public static final java.util.List<java.lang.Integer> roomResources
public java.lang.String ID()
CMObject
public int domainType()
Room
domainType
in interface Room
domainType
in class StdRoom
Room.INDOORS
,
Room.DOMAIN_INDOORS_CAVE
,
Room.DOMAIN_INDOORS_DESCS
,
Room.DOMAIN_OUTDOORS_CITY
,
Room.DOMAIN_OUTDOOR_DESCS
public java.util.List<java.lang.Integer> resourceChoices()
Room
resourceChoices
in interface Room
resourceChoices
in class StdRoom
RawMaterial
,
RawMaterial.CODES
,
Room.myResource()
,
Room.setResource(int)