Affectable
, Behavable
, CMObject
, Contingent
, Environmental
, Expireable
, ItemCollection
, ItemPossessor
, Modifiable
, MsgListener
, Physical
, PhysicalAgent
, Places
, StatsAffecting
, Tickable
, Room
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class SeaPort extends Shore
ItemPossessor.Expire, ItemPossessor.Find, ItemPossessor.Move
Room.VariationCode
idConverter
ALL_CLIMATE_MASK, ATMOSPHERE_INHERIT, CLIMASK_COLD, CLIMASK_DRY, CLIMASK_HOT, CLIMASK_INHERIT, CLIMASK_NORMAL, CLIMASK_VOID, CLIMASK_WET, CLIMASK_WINDY, CLIMATE_DESCS, NUM_CLIMATES, placeComparator
DOMAIN_INDOOR_MAP, DOMAIN_INDOORS_AIR, DOMAIN_INDOORS_CAVE, DOMAIN_INDOORS_CAVE_SEAPORT, DOMAIN_INDOORS_DESCS, DOMAIN_INDOORS_MAGIC, DOMAIN_INDOORS_METAL, DOMAIN_INDOORS_SEAPORT, DOMAIN_INDOORS_STONE, DOMAIN_INDOORS_UNDERWATER, DOMAIN_INDOORS_WATERSURFACE, DOMAIN_INDOORS_WOOD, DOMAIN_OUTDOOR_DESCS, DOMAIN_OUTDOOR_MAP, DOMAIN_OUTDOORS_AIR, DOMAIN_OUTDOORS_CITY, DOMAIN_OUTDOORS_DESERT, DOMAIN_OUTDOORS_HILLS, DOMAIN_OUTDOORS_JUNGLE, DOMAIN_OUTDOORS_MOUNTAINS, DOMAIN_OUTDOORS_PLAINS, DOMAIN_OUTDOORS_ROCKS, DOMAIN_OUTDOORS_SEAPORT, DOMAIN_OUTDOORS_SPACEPORT, DOMAIN_OUTDOORS_SWAMP, DOMAIN_OUTDOORS_UNDERWATER, DOMAIN_OUTDOORS_WATERSURFACE, DOMAIN_OUTDOORS_WOODS, FILTER_ROOMONLY, INDOORS
resourceList, roomResources
_roomID, affectPhyStats, affects, amDestroyed, atmosphere, basePhyStats, behaviors, cachedImageName, climask, combatTurnMobIndex, contents, description, displayText, doors, exits, expirationDate, gridParent, inhabitants, lastResourceTime, me, mobility, myArea, myResource, name, phyStats, rawImageName, roomRecoverMarker, scripts, skyedYet, STDCODES, tickStatus, xtraValues
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
SeaPort() |
Modifier and Type | Method | Description |
---|---|---|
int |
domainType() |
Returns the domain-code for this room, which tells you something about its physical makeup,
such as whether it is outdoor, if it's in the woods or surrounded by stone, that sort of thing.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
baseThirst, resourceChoices
addBehavior, addEffect, addInhabitant, addItem, addItem, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, affectPhyStats, amDestroyed, basePhyStats, behaviors, bringMobHere, clearSky, cloneFix, compareTo, copyOf, delAllBehaviors, delAllEffects, delAllInhabitants, delAllItems, delAllScripts, delBehavior, delEffect, delInhabitant, delItem, delScript, description, description, destroy, displayText, displayText, eachBehavior, eachEffect, eachInhabitant, eachItem, eachScript, effects, executeMsg, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchExit, fetchFromMOBRoomFavorsItems, fetchFromMOBRoomFavorsMOBs, fetchFromMOBRoomItemExit, fetchFromRoomFavorExits, fetchFromRoomFavorItems, fetchFromRoomFavorMOBs, fetchInhabitant, fetchInhabitant, fetchInhabitantExact, fetchInhabitants, fetchRandomInhabitant, fetchScript, findItem, findItem, findItems, findItems, genericName, getArea, getAtmosphere, getAtmosphereCode, getClimateType, getClimateTypeCode, getCodeNum, getCombatTurnMobIndex, getContextName, getExitInDir, getGridParent, getItem, getMobility, getMovementCost, getPairedExit, getRandomItem, getRawDoor, getRawExit, getReverseDir, getReverseExit, getRoomInDir, getRoomSize, getSaveStatIndex, getSky, getStat, getStatCodes, getTickStatus, giveASky, image, inhabitants, initializeClass, insertItemUpTop, isContent, isGeneric, isHere, isInhabitant, isSavable, isStat, items, itemsRecursive, L, maxRange, minRange, miscTextFormat, moveItemTo, moveItemTo, myResource, name, name, Name, newInstance, numBehaviors, numEffects, numInhabitants, numItems, numPCInhabitants, numScripts, okMessage, phyStats, pointsPerMove, prepareRoomInDir, rawDoors, rawImage, recoverPhyStats, recoverRoomStats, roomID, sameAs, scripts, send, sendAndExec, sendOthers, sendTrailermsgs, setArea, setAtmosphere, setBasePhyStats, setClimateType, setCombatTurnMobIndex, setDescription, setDisplayText, setExpirationDate, setGridParent, setImage, setMiscText, setMovementCost, setName, setRawDoor, setRawExit, setResource, setRoomID, setRoomSize, setSavable, setStat, show, show, show, show, show, showHappens, showHappens, showOthers, showOthers, showSource, showSource, startItemRejuv, text, thirstPerRound, tick, toggleMobility
public java.lang.String ID()
CMObject
public int domainType()
Room
domainType
in interface Room
domainType
in class Shore
Room.INDOORS
,
Room.DOMAIN_INDOORS_CAVE
,
Room.DOMAIN_INDOORS_DESCS
,
Room.DOMAIN_OUTDOORS_CITY
,
Room.DOMAIN_OUTDOOR_DESCS