GridZones
, Affectable
, Behavable
, CMObject
, Contingent
, Environmental
, Expireable
, ItemCollection
, ItemPossessor
, Modifiable
, MsgListener
, Physical
, PhysicalAgent
, Places
, StatsAffecting
, Tickable
, GridLocale
, Room
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class UnderSaltWaterMaze extends UnderWaterMaze
GridLocale.CrossExit
GridZones.XYVector
ItemPossessor.Expire, ItemPossessor.Find, ItemPossessor.Move
Room.VariationCode
idConverter
ALL_CLIMATE_MASK, ATMOSPHERE_INHERIT, CLIMASK_COLD, CLIMASK_DRY, CLIMASK_HOT, CLIMASK_INHERIT, CLIMASK_NORMAL, CLIMASK_VOID, CLIMASK_WET, CLIMASK_WINDY, CLIMATE_DESCS, NUM_CLIMATES, placeComparator
DOMAIN_INDOOR_MAP, DOMAIN_INDOORS_AIR, DOMAIN_INDOORS_CAVE, DOMAIN_INDOORS_CAVE_SEAPORT, DOMAIN_INDOORS_DESCS, DOMAIN_INDOORS_MAGIC, DOMAIN_INDOORS_METAL, DOMAIN_INDOORS_SEAPORT, DOMAIN_INDOORS_STONE, DOMAIN_INDOORS_UNDERWATER, DOMAIN_INDOORS_WATERSURFACE, DOMAIN_INDOORS_WOOD, DOMAIN_OUTDOOR_DESCS, DOMAIN_OUTDOOR_MAP, DOMAIN_OUTDOORS_AIR, DOMAIN_OUTDOORS_CITY, DOMAIN_OUTDOORS_DESERT, DOMAIN_OUTDOORS_HILLS, DOMAIN_OUTDOORS_JUNGLE, DOMAIN_OUTDOORS_MOUNTAINS, DOMAIN_OUTDOORS_PLAINS, DOMAIN_OUTDOORS_ROCKS, DOMAIN_OUTDOORS_SEAPORT, DOMAIN_OUTDOORS_SPACEPORT, DOMAIN_OUTDOORS_SWAMP, DOMAIN_OUTDOORS_UNDERWATER, DOMAIN_OUTDOORS_WATERSURFACE, DOMAIN_OUTDOORS_WOODS, FILTER_ROOMONLY, INDOORS
descriptions, displayTexts, gridexits, subMap, xsize, ysize
_roomID, affectPhyStats, affects, amDestroyed, atmosphere, basePhyStats, behaviors, cachedImageName, climask, combatTurnMobIndex, contents, description, displayText, doors, exits, expirationDate, gridParent, inhabitants, lastResourceTime, me, mobility, myArea, myResource, name, phyStats, rawImageName, roomRecoverMarker, scripts, skyedYet, STDCODES, tickStatus, xtraValues
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
UnderSaltWaterMaze() |
Modifier and Type | Method | Description |
---|---|---|
protected int |
baseThirst() |
|
int |
domainType() |
Returns the domain-code for this room, which tells you something about its physical makeup,
such as whether it is outdoor, if it's in the woods or surrounded by stone, that sort of thing.
|
java.lang.String |
getGridChildLocaleID() |
Gets the Room ID() for the type of Java room class used to
populate the grid.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.util.List<java.lang.Integer> |
resourceChoices() |
Returns a list of all resource codes for potentially gatherable resources in this room.
|
addEffect, addNonUninvokableEffect, basePhyStats, delAllEffects, delEffect, eachEffect, effects, fetchEffect, fetchEffect, numEffects, phyStats, recoverPhyStats, setBasePhyStats
addBehavior, addScript, behaviors, delAllBehaviors, delAllScripts, delBehavior, delScript, eachBehavior, eachScript, fetchBehavior, fetchBehavior, fetchScript, numBehaviors, numScripts, scripts
copyOf, initializeClass
amDestroyed, isSavable, setSavable
description, displayText, image, isGeneric, L, minRange, miscTextFormat, Name, rawImage, sameAs, setImage, setMiscText, setName, text
expirationDate, setExpirationDate
addItem, delAllItems, delItem, eachItem, findItem, findItem, findItems, findItems, getItem, getRandomItem, isContent, items, numItems
addItem, getContextName, moveItemTo, moveItemTo
getSaveStatIndex, isStat
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
description, displayText, genericName, name
getAtmosphere, getAtmosphereCode, getClimateType, getClimateTypeCode, setAtmosphere, setClimateType
addInhabitant, bringMobHere, clearSky, delAllInhabitants, delInhabitant, eachInhabitant, fetchExit, fetchFromMOBRoomFavorsItems, fetchFromMOBRoomFavorsMOBs, fetchFromMOBRoomItemExit, fetchFromRoomFavorExits, fetchFromRoomFavorItems, fetchFromRoomFavorMOBs, fetchInhabitant, fetchInhabitant, fetchInhabitantExact, fetchInhabitants, fetchRandomInhabitant, getArea, getCombatTurnMobIndex, getExitInDir, getGridParent, getMobility, getPairedExit, getRawDoor, getRawExit, getReverseDir, getReverseExit, getRoomInDir, getSky, giveASky, inhabitants, isHere, isInhabitant, itemsRecursive, maxRange, myResource, numInhabitants, numPCInhabitants, pointsPerMove, rawDoors, recoverRoomStats, roomID, send, sendOthers, setArea, setCombatTurnMobIndex, setGridParent, setRawDoor, setRawExit, setResource, setRoomID, show, show, show, show, show, showHappens, showHappens, showOthers, showOthers, showSource, showSource, startItemRejuv, thirstPerRound, toggleMobility
affectCharState, affectCharStats
addOuterExit, alternativeLink, buildFinalLinks, clearGrid, cloneFix, delOuterExit, destroy, fillInTheExtraneousExternals, getAllRooms, getAllRoomsFilled, getAltRoomFrom, getBuiltGrid, getExistingRooms, getGridChild, getGridChild, getGridChild, getGridChildCode, getGridChildX, getGridChildY, getGridSize, getRandomGridChild, getRoomXY, getRoomXY, getStat, getStatCodes, getStdGridCodeNum, halfLink, initCenterRoomAdjustsXY, initCenterRoomXY, isMyGridChild, linkRoom, newInstance, outerExits, prepareGridLocale, prepareRoomInDir, setDescription, setDisplayText, setStat, setXGridSize, setYGridSize, tryFillInExtraneousExternal, xGridSize, yGridSize
buildGrid, buildMaze, findCenterRoom, getGridRoom, getX, getY, goodDir, mazify, roomDir
addBehavior, addEffect, addInhabitant, addItem, addItem, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, amDestroyed, basePhyStats, behaviors, bringMobHere, clearSky, compareTo, copyOf, delAllBehaviors, delAllEffects, delAllInhabitants, delAllItems, delAllScripts, delBehavior, delEffect, delInhabitant, delItem, delScript, description, description, displayText, displayText, eachBehavior, eachEffect, eachInhabitant, eachItem, eachScript, effects, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchExit, fetchFromMOBRoomFavorsItems, fetchFromMOBRoomFavorsMOBs, fetchFromMOBRoomItemExit, fetchFromRoomFavorExits, fetchFromRoomFavorItems, fetchFromRoomFavorMOBs, fetchInhabitant, fetchInhabitant, fetchInhabitantExact, fetchInhabitants, fetchRandomInhabitant, fetchScript, findItem, findItem, findItems, findItems, genericName, getArea, getAtmosphere, getAtmosphereCode, getClimateType, getClimateTypeCode, getCodeNum, getCombatTurnMobIndex, getContextName, getExitInDir, getGridParent, getItem, getMobility, getMovementCost, getPairedExit, getRandomItem, getRawDoor, getRawExit, getReverseDir, getReverseExit, getRoomInDir, getRoomSize, getSaveStatIndex, getSky, getTickStatus, giveASky, image, inhabitants, initializeClass, insertItemUpTop, isContent, isGeneric, isHere, isInhabitant, isSavable, isStat, items, itemsRecursive, L, maxRange, minRange, miscTextFormat, moveItemTo, moveItemTo, myResource, name, name, Name, numBehaviors, numEffects, numInhabitants, numItems, numPCInhabitants, numScripts, phyStats, pointsPerMove, rawDoors, rawImage, recoverPhyStats, recoverRoomStats, roomID, sameAs, scripts, send, sendAndExec, sendOthers, sendTrailermsgs, setArea, setAtmosphere, setBasePhyStats, setClimateType, setCombatTurnMobIndex, setExpirationDate, setGridParent, setImage, setMiscText, setMovementCost, setName, setRawDoor, setRawExit, setResource, setRoomID, setRoomSize, setSavable, show, show, show, show, show, showHappens, showHappens, showOthers, showOthers, showSource, showSource, startItemRejuv, text, thirstPerRound, tick, toggleMobility
getTickStatus, tick
affectPhyStats, executeMsg, okMessage
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class UnderWaterMaze
public int domainType()
Room
domainType
in interface Room
domainType
in class UnderWaterMaze
Room.INDOORS
,
Room.DOMAIN_INDOORS_CAVE
,
Room.DOMAIN_INDOORS_DESCS
,
Room.DOMAIN_OUTDOORS_CITY
,
Room.DOMAIN_OUTDOOR_DESCS
protected int baseThirst()
baseThirst
in class UnderWaterMaze
public java.lang.String getGridChildLocaleID()
GridLocale
getGridChildLocaleID
in interface GridLocale
getGridChildLocaleID
in class UnderWaterMaze
public java.util.List<java.lang.Integer> resourceChoices()
Room
resourceChoices
in interface Room
resourceChoices
in class UnderWaterMaze
RawMaterial
,
RawMaterial.CODES
,
Room.myResource()
,
Room.setResource(int)