AbilityContainer, Affectable, Behavable, CMObject, Combatant, Contingent, DBIdentifiable, Environmental, Expireable, FactionMember, Followable<MOB>, ItemCollection, ItemPossessor, Modifiable, MsgListener, MUDCmdProcessor, Physical, PhysicalAgent, Rideable, Rider, StatsAffecting, Tattooable, Tickable, MOB, java.lang.Cloneable, java.lang.Comparable<CMObject>public class GenRideableUndead extends GenRideable
ItemPossessor.Expire, ItemPossessor.Find, ItemPossessor.MoveMOB.AttribRideable.BasisStdMOB.ApplyAffectCharState<T extends StatsAffecting>, StdMOB.ApplyAffectCharStats<T extends StatsAffecting>, StdMOB.ApplyRecAffectPhyStats<T extends StatsAffecting>| Modifier and Type | Field | Description |
|---|---|---|
protected Race |
undeadRace |
idConverterAGE_MILLIS_THRESHOLD, END_SHEATH_TIME, START_SHEATH_TIMEMETAFLAG_AS, METAFLAG_ASMESSAGE, METAFLAG_FORCED, METAFLAG_INORDER, METAFLAG_MPFORCED, METAFLAG_ORDER, METAFLAG_POSSESSED, METAFLAG_QUIETLY, METAFLAG_REVERSED, METAFLAG_SNOOPED_name, abilitys, abilityUseCache, abilityUseTrig, affectCharState, affectCharStats, affectPhyStats, affects, ageMinutes, amDead, amDestroyed, amFollowing, atRange, attributesBitmap, baseCharStats, basePhyStats, baseState, behaviors, cachedImageName, charStats, clanAffects, clans, CODES, commandQue, curState, databaseID, description, displayText, experience, expertises, factions, followers, inventory, kickFlag, lastLocation, liegeID, location, maxState, me, miscText, money, moneyVariation, mySession, peaceTime, phyStats, playerStats, possHeldItem, possStartRoom, possWieldedItem, practices, questPoint, racialAffects, rawImageName, recoverAffectP, recoverTickCter, removeFromGame, riding, scripts, soulMate, speedAdj, tattoos, tickAgeCounter, tickStatus, trains, triggerer, validChkCounter, victim, wimpHitPoint, xtraValuesdismountString, mountString, putString, rideBasis, riderCapacity, riders, rideString, stateString, stateSubjectStrSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description |
|---|---|
GenRideableUndead() |
| Modifier and Type | Method | Description |
|---|---|---|
void |
executeMsg(Environmental myHost,
CMMsg msg) |
The general message event handler for the object.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
boolean |
isGeneric() |
Whether the fields of this item are set in code, or set by builders.
|
DeadBody |
killMeDead(boolean createBody) |
Puts this combatant in a dead state, removes all temporary effects,
creates a corpse, ends combat, and sends mob players to their graveyard.
|
boolean |
okMessage(Environmental myHost,
CMMsg msg) |
The general message event previewer for the object.
|
void |
recoverCharStats() |
Causes this mob to recalculate its current char stats by copying the base stats
over and then calling all equipment and spell effects to modify them.
|
void |
recoverMaxState(MOB affectedMOB,
CharState affectableState) |
|
void |
recoverPhyStats() |
This method copies the basePhyStats() object into the phyStats() object, then makes repeated calls to
all surrounding objects with affectPhyStats(Environmental,PhyStats) method.
|
addEffect, addNonUninvokableEffect, basePhyStats, delAllEffects, delEffect, eachEffect, effects, fetchEffect, fetchEffect, numEffects, phyStats, setBasePhyStatsaddBehavior, addScript, behaviors, delAllBehaviors, delAllScripts, delBehavior, delScript, eachBehavior, eachScript, fetchBehavior, fetchBehavior, fetchScript, numBehaviors, numScripts, scriptscopyOf, initializeClass, newInstanceamDestroyed, setSavabledescription, displayText, image, L, maxRange, minRange, miscTextFormat, Name, rawImage, setDescription, setDisplayText, setImage, setNameexpirationDate, setExpirationDategetCodeNum, getStat, getStatCodes, sameAs, setMiscText, setStat, textgetSaveStatIndex, isStatclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdescription, genericName, nameabilities, actions, addAbility, addBehavior, addEffect, addExpertise, addFaction, addFollower, addItem, addItem, addNonUninvokableEffect, addPriorityEffect, addScript, addTattoo, addTattoo, addTattoo, adjustFaction, allAbilities, amActive, amDead, amDestroyed, amFollowing, amUltimatelyFollowing, baseCharStats, basePhyStats, baseState, baseWeight, behaviors, bringToLife, bringToLife, calculateActionCost, canSaveDatabaseID, charStats, checkCommandCancel, clanEffects, clans, clearCommandQueue, commandQueSize, compareTo, confirmLocation, copyFactions, copyOf, counItemsWornAt, curState, databaseID, delAbility, delAllAbilities, delAllBehaviors, delAllEffects, delAllExpertises, delAllItems, delAllScripts, delBehavior, delEffect, delExpertise, delFollower, delItem, delScript, delTattoo, delTattoo, dequeCommand, description, description, displayText, dispossess, doCommand, doCommand, eachBehavior, eachEffect, eachItem, eachScript, effects, enqueCommand, enqueCommands, expertises, expirationDate, factions, fetchAbility, fetchAbility, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchExpertise, fetchFaction, fetchFactionData, fetchFactionRanges, fetchFirstWornItem, fetchFollower, fetchFollower, fetchFollowerOrder, fetchFromInventory, fetchHeldItem, fetchItem, fetchRandomAbility, fetchScript, fetchWieldedItem, fetchWornItems, findAbility, findItem, findItem, findItems, findItems, findTattoo, findTattooStartsWith, fixChannelColors, flagVariableEq, followers, freeWearPositions, genericName, getAbilityUsageCache, getAgeMinutes, getAttributesBitmap, getClanRole, getCombatant, getContextName, getDirectionToTarget, getExperience, getExpNeededDelevel, getExpNeededLevel, getExpNextLevel, getExpPrevLevel, getFactionListing, getGroupMembers, getGroupMembersAndRideables, getItem, getLiegeID, getMoney, getMoneyVariation, getNaturalWeapon, getPeaceTime, getPractices, getQuestPoint, getRandomItem, getSaveStatIndex, getStartRoom, getTickStatus, getTopCommand, getTrains, getVictim, getWearPositions, getWimpHitPoint, hasFaction, hasOnlyGoldInInventory, healthText, image, initializeClass, isAttributeSet, isContent, isEitherOfUsDead, isFollowedBy, isInCombat, isMarriedToLiege, isMine, isMonster, isPermissableToFight, isPlayer, isPossessing, isRacialAbility, isStat, items, L, lastTickedDateTime, location, makePeace, maxCarry, maxFollowers, maxItems, maxRange, maxState, mayIFight, mayPhysicallyAttack, minRange, miscTextFormat, moveItemTo, moveItemTo, name, name, Name, newInstance, numAbilities, numAllAbilities, numAllEffects, numBehaviors, numEffects, numFollowers, numItems, numScripts, personalEffects, phyStats, playerStats, prequeCommand, prequeCommands, racialEffects, rangeToTarget, rawImage, recoverMaxState, removeFaction, removeFromGame, resetToMaxState, riding, scripts, session, setActions, setAgeMinutes, setAttribute, setAttributesBitmap, setBaseCharStats, setBasePhyStats, setBaseState, setClan, setCombatant, setDatabaseID, setDescription, setDestroyed, setDisplayText, setExperience, setExpirationDate, setFollowing, setImage, setLiegeID, setLocation, setMoney, setMoneyVariation, setName, setPlayerStats, setPractices, setQuestPoint, setRangeToTarget, setRiding, setSavable, setSession, setSoulMate, setStartRoom, setTrains, setTriggerer, setVictim, setWimpHitPoint, soulMate, tattoos, tell, tell, tick, titledName, titledName, totalFollowers, triggerer, willFollowOrdersOfaddRider, affectCharState, affectCharStats, affectPhyStats, amRiding, cloneFix, delRider, destroy, dismountString, displayText, fetchRider, getDismountString, getMountString, getPutString, getRideBuddies, getRideString, getStateString, getStateStringSubject, isMobileRideBasis, isSavable, mobileRideBasis, mountString, numRiders, putString, rideBasis, riderCapacity, riders, rideString, setDismountString, setMountString, setPutString, setRideBasis, setRiderCapacity, setRideString, setStateString, setStateStringSubject, stateString, stateStringSubjectgetTickStatus, name, tickprotected final Race undeadRace
public java.lang.String ID()
CMObjectID in interface CMObjectID in class GenRideablepublic void recoverPhyStats()
AffectablerecoverPhyStats in interface AffectablerecoverPhyStats in class StdRideableAffectable.basePhyStats(),
Affectable.phyStats(),
Affectable.addEffect(Ability),
Behavable.addBehavior(Behavior),
PhyStatspublic void executeMsg(Environmental myHost, CMMsg msg)
MsgListenerexecuteMsg in interface MsgListenerexecuteMsg in class StdRideablemyHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that needs to be executedCMMsgpublic boolean okMessage(Environmental myHost, CMMsg msg)
MsgListenerokMessage in interface MsgListenerokMessage in class StdRideablemyHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that wants to be executedCMMsg,
CMMsg.source()public void recoverCharStats()
MOBrecoverCharStats in interface MOBrecoverCharStats in class StdMOBMOB.baseCharStats(),
MOB.charStats(),
MOB.setBaseCharStats(CharStats)public DeadBody killMeDead(boolean createBody)
CombatantkillMeDead in interface CombatantkillMeDead in class StdRideablecreateBody - true to create a corpse, false otherwiseCombatant.amDead(),
MOB.bringToLife(Room, boolean),
MOB.removeFromGame(boolean, boolean)public boolean isGeneric()
EnvironmentalisGeneric in interface EnvironmentalisGeneric in class GenRideableEnvironmental.text()