The basic interface for all skills, spells, chants, prayers, and properties.
An Amputator is a kind of ability that denotes missing parts.
DiseaseAffect is an ability interface to denote those properties, affects, or Disease objects that act as curable physical diseases.
HealthCondition is an ability interface to denote those properties, affects, or properties that mean something is wrong with you health-wise.
This interface denotes an ability that also incidentally is capable of generating objects, usually items.
The interface for affects which cause an Item to rejuvinate after a particular amount of time.
A Language ability represents both the ability to understand one or more spoken or written languages, and the ability to speak one or more spoken languages.
This interface denotes an ability that also incidentally is capable of mending objects, usually items or mobs.
A trap is a kind of ability that behaves mostly like a property, in that it is not typically invoked as a skill, although there are skills that generate or make use of Trap abilities.
TriggeredAffect is an ability interface to denote those properties that are typically non-removable inherent attributes of the things they affect.
For auto-crafting, this object represents an item, and (optionally) a key to go with it.