Ability
, CMObject
, Contingent
, Environmental
, Expireable
, LandTitle
, Modifiable
, MsgListener
, PrivateProperty
, StatsAffecting
, Tickable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
public class Prop_RoomsForSale extends Prop_RoomForSale
Modifier and Type | Field | Description |
---|---|---|
protected java.lang.String |
uniqueLotID |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTAL
idConverter
daysWithNoChange, lastDayDone, lastItemNums, scheduleReset
affected, amDestroyed, empty, miscText, savable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
Constructor | Description |
---|---|
Prop_RoomsForSale() |
Modifier and Type | Method | Description |
---|---|---|
Room |
getATitledRoom() |
A room object represented by this title
|
int |
getNumConnectedPropertyRooms() |
The size of the complete set of room objects that are tied together by one or more titles.
|
int |
getNumTitledRooms() |
The size of the complete set of room objects that are tied together by one or more titles.
|
java.util.List<Room> |
getTitledRooms() |
The complete set of room objects represented by this title.
|
java.lang.String |
getTitleID() |
Returns a unique id for this particular title and the purchase-able lot
it represents.
|
java.lang.String |
getUniqueLotID() |
Returns a unique identifier corresponding to the connected property rooms.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
java.lang.String |
name() |
The nice displayable name of this instance of this object
|
void |
updateLot(java.util.Set<java.lang.String> optPlayerList) |
Checks for changes in the content or condition of the rooms represented
by this title and saves the changes to the database, if necessary.
|
void |
updateTitle() |
Simply resaves the rooms represented by this title to reflect change
in ownership or price.
|
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
description, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, text
expirationDate, setExpirationDate
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
accountForYourself, allowsExpansionConstruction, allowTheft, backTaxes, canAffectCode, doRentalProperty, executeMsg, fillCluster, generateNextRoomTitle, getAConnectedPropertyRoom, getOwnerName, getPrice, gridLayout, isProperlyOwned, landPropertyID, okMessage, rentalProperty, saveData, setAllowTheft, setBackTaxes, setGridLayout, setLandPropertyID, setMiscText, setOwnerName, setPrice, setRentalProperty, updateLotWithThisData
canAffect, canAffect, canTarget, canTargetCode, classificationCode, copyOf, newInstance, sameAs, setDescription, setDisplayText
affectCharState, affectCharStats, affectPhyStats
abilityCode, abstractQuality, adjustedLevel, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, autoInvocation, bubbleAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, compareTo, description, destroy, displayText, enchantQuality, expirationDate, externalFiles, flags, getCodeNum, getSaveStatIndex, getStat, getStatCodes, getTickStatus, getTrainingCost, helpProficiency, image, initializeClass, invoke, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maxRange, mayBeEnchanted, minRange, miscTextFormat, Name, practice, preInvoke, proficiency, proficiencyCheck, putInCommandlist, rawImage, requirements, setAbilityCode, setAffectedOne, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, startTickDown, teach, text, tick, triggerStrings, unInvoke, unlearn, usageCost, usageType
getTickStatus, tick
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class Prop_RoomForSale
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class Prop_RoomForSale
Environmental.Name()
public Room getATitledRoom()
LandTitle
getATitledRoom
in interface LandTitle
getATitledRoom
in class Prop_RoomForSale
Room
public java.util.List<Room> getTitledRooms()
LandTitle
getTitledRooms
in interface LandTitle
getTitledRooms
in class Prop_RoomForSale
Room
public int getNumTitledRooms()
LandTitle
getNumTitledRooms
in interface LandTitle
getNumTitledRooms
in class Prop_RoomForSale
Room
public java.lang.String getTitleID()
PrivateProperty
getTitleID
in interface PrivateProperty
getTitleID
in class Prop_RoomForSale
public void updateTitle()
LandTitle
updateTitle
in interface LandTitle
updateTitle
in class Prop_RoomForSale
LandTitle.updateLot(Set)
public java.lang.String getUniqueLotID()
LandTitle
getUniqueLotID
in interface LandTitle
getUniqueLotID
in class Prop_RoomForSale
public int getNumConnectedPropertyRooms()
LandTitle
getNumConnectedPropertyRooms
in interface LandTitle
getNumConnectedPropertyRooms
in class Prop_RoomForSale
Room
public void updateLot(java.util.Set<java.lang.String> optPlayerList)
LandTitle
updateLot
in interface LandTitle
updateLot
in class Prop_RoomForSale
optPlayerList
- - null, or a vector of player names for quick confirmsLandTitle.updateTitle()