java.lang.Cloneable, CMObject, java.lang.Comparable<CMObject>, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, TickableLandTitleBranding, GenBoardable, GenCaravan, GenCastle, GenClanCastle, GenNavigableBoardable, GenSailingShip, GenSiegableBoardable, GenSpaceShip, GenTitle, Paladin_SummonMount, Prop_AreaForSale, Prop_LotForSale, Prop_LotsForSale, Prop_PrivateProperty, Prop_RoomForSale, Prop_RoomPlusForSale, Prop_RoomsForSale, Skill_Enslave, StdBoardable, StdBoardableShip, StdNavigableBoardable, StdSiegableBoardable, StdSpaceShip, StdTitlepublic interface PrivateProperty extends Environmental
idConverterSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Modifier and Type | Method | Description |
|---|---|---|
java.lang.String |
getOwnerName() |
Get the owner of the property, usually a clan name or a player name.
|
int |
getPrice() |
The value of the property in base currency values
|
java.lang.String |
getTitleID() |
Returns a unique id for this particular title and the purchase-able lot
it represents.
|
boolean |
isProperlyOwned() |
Returns whether the owner actually exists.
|
void |
setOwnerName(java.lang.String owner) |
Set the owner of the property, usually a clan name or a player name.
|
void |
setPrice(int price) |
set the value of the property in base currency values
|
copyOf, ID, initializeClass, newInstanceamDestroyed, destroy, isSavable, setSavabledescription, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, textexpirationDate, setExpirationDategetSaveStatIndex, getStat, getStatCodes, isStat, setStatexecuteMsg, okMessageaffectCharState, affectCharStats, affectPhyStatsgetTickStatus, name, tickint getPrice()
void setPrice(int price)
price - the price of the propertyjava.lang.String getOwnerName()
void setOwnerName(java.lang.String owner)
owner - the name of the owner of the propertyboolean isProperlyOwned()
java.lang.String getTitleID()