Affectable
, Behavable
, BoundedObject
, CMObject
, Contingent
, DBIdentifiable
, Environmental
, Expireable
, Modifiable
, MsgListener
, Physical
, PhysicalAgent
, Readable
, Rider
, SpaceObject
, StatsAffecting
, Tickable
, Ammunition
, Item
, Technical
, Weapon
, Wearable
, java.lang.Cloneable
, java.lang.Comparable<CMObject>
GenTorpedo
, StdSmartTorpedo
public class StdTorpedo extends StdSpaceTechWeapon implements Ammunition
BoundedObject.BoundedCube
SpaceObject.Distance, SpaceObject.SpaceGateway
Technical.TechCommand, Technical.TechType
Wearable.CODES
Modifier and Type | Field | Description |
---|---|---|
protected static long |
maxChaseTimeMs |
|
protected java.lang.Long |
timeTicking |
idConverter
ACCELERATION_DAMAGED, ACCELERATION_G, ACCELERATION_INSTANTDEATH, ACCELERATION_ROLLARCOASTER, ACCELERATION_TYPICALROCKET, ACCELERATION_TYPICALSPACEROCKET, ACCELERATION_UNCONSCIOUSNESS, ASTEROID_MASS, ATMOSPHERIC_DRAG_BRICK, ATMOSPHERIC_DRAG_STREAMLINE, DISTANCES, MOONLET_MASS, MULTIPLIER_GRAVITY_EFFECT_RADIUS, MULTIPLIER_ORBITING_RADIUS_MAX, MULTIPLIER_ORBITING_RADIUS_MIN, MULTIPLIER_PLANET_MASS, MULTIPLIER_STAR_MASS, VELOCITY_ESCAPE, VELOCITY_LIGHT, VELOCITY_ORBITING, VELOCITY_SOUND, VELOCITY_SUBLIGHT, VELOCITY_TRANSWARP1, VELOCITY_TRANSWARP10, VELOCITY_TRANSWARP2, VELOCITY_TRANSWARP3, VELOCITY_TRANSWARP4, VELOCITY_TRANSWARP5, VELOCITY_TRANSWARP6, VELOCITY_TRANSWARP7, VELOCITY_TRANSWARP8, VELOCITY_TRANSWARP9, VELOCITY_WARP1, VELOCITY_WARP10, VELOCITY_WARP2, VELOCITY_WARP3, VELOCITY_WARP4, VELOCITY_WARP5, VELOCITY_WARP6, VELOCITY_WARP7, VELOCITY_WARP8, VELOCITY_WARP9
_name, affectPhyStats, affects, baseGoldValue, basePhyStats, behaviors, cachedImageName, CODES, databaseID, description, destroyed, displayText, dispossessionTime, material, me, miscText, myContainer, myUses, myWornCode, owner, phyStats, properWornBitmap, rawImageName, riding, scripts, secretIdentity, tickCtr, tickStatus, wornLogicalAnd, xtraValues
coordinates, direction, radius, spaceSource, spaceTarget, speed
weaponClass, weaponType
cachedManufact, manufacturer
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
CLASS_AXE, CLASS_BLUNT, CLASS_DAGGER, CLASS_DESCS, CLASS_EDGED, CLASS_FLAILED, CLASS_HAMMER, CLASS_NATURAL, CLASS_POLEARM, CLASS_RANGED, CLASS_STAFF, CLASS_SWORD, CLASS_THROWN, MASK_MAXRANGEBITS, MASK_MAXRANGEFLAG, MASK_MAXRANGESHFT, MASK_MAXRANGEZERO, MASK_MINRANGEBITS, MASK_MINRANGEFLAG, MASK_MINRANGESHFT, MASK_MINRANGEZERO, MASK_MOAMMOBITS, MASK_MOAMMOFLAG, MASK_MOAMMOSHFT, MASK_MOAMMOZERO, MSG_TYPE_MAP, TYPE_BASHING, TYPE_BURNING, TYPE_BURSTING, TYPE_CORRUPTING, TYPE_DESCS, TYPE_DISRUPTING, TYPE_FROSTING, TYPE_GASSING, TYPE_LASERING, TYPE_MELTING, TYPE_MSG_MAP, TYPE_NATURAL, TYPE_PIERCING, TYPE_SCRAPING, TYPE_SHOOT, TYPE_SLASHING, TYPE_SONICING, TYPE_STRIKING, TYPE_STULTIFYING
DEFAULT_WORN_CODES, DEFAULT_WORN_DEPENDENCYGRID, DEFAULT_WORN_DESCS, DEFAULT_WORN_ORDER, DEFAULT_WORN_USUAL_NAMES, DEFAULT_WORN_WEIGHT_POINTS, DEFAULT_WORN_WEIGHTS, FILTER_ANY, FILTER_MOBINVONLY, FILTER_ROOMONLY, FILTER_UNWORNONLY, FILTER_WORNONLY, HIGHEST_WORN_CODE, IN_INVENTORY, WORN_ABOUT_BODY, WORN_ARMS, WORN_BACK, WORN_EARS, WORN_EYES, WORN_FEET, WORN_FLOATING_NEARBY, WORN_HANDS, WORN_HEAD, WORN_HELD, WORN_LEFT_FINGER, WORN_LEFT_WRIST, WORN_LEGS, WORN_MOUTH, WORN_NECK, WORN_RIGHT_FINGER, WORN_RIGHT_WRIST, WORN_TORSO, WORN_WAIST, WORN_WIELD
Constructor | Description |
---|---|
StdTorpedo() |
Modifier and Type | Method | Description |
---|---|---|
int |
ammunitionRemaining() |
The amount of Units of ammunition represented by this Ammunition item.
|
java.lang.String |
ammunitionType() |
The type/class of ammunition.
|
Technical.TechType |
getTechType() |
Returns the tech type enum for this technical object, which describes more
about its functionality, and is in fact a kind of class proxy.
|
java.lang.String |
ID() |
The CoffeeMud Java Class ID shared by all instances of
this object.
|
protected boolean |
isInSpace() |
|
void |
setAmmoRemaining(int amount) |
Sets the amount of Units of ammunition represented by this Ammunition item.
|
void |
setAmmunitionType(java.lang.String type) |
Set the type/class of ammunition.
|
void |
setSpeed(double speed) |
Sets the speed of the object through space
|
boolean |
tick(Tickable ticking,
int tickID) |
this is the method which is called periodically by the threading engine.
|
addEffect, addNonUninvokableEffect, basePhyStats, delAllEffects, delEffect, eachEffect, effects, fetchEffect, fetchEffect, numEffects, phyStats, recoverPhyStats, setBasePhyStats
addBehavior, addScript, behaviors, delAllBehaviors, delAllScripts, delBehavior, delScript, eachBehavior, eachScript, fetchBehavior, fetchBehavior, fetchScript, numBehaviors, numScripts, scripts
getBounds
copyOf, initializeClass, newInstance
amDestroyed, destroy, isSavable, setSavable
canSaveDatabaseID, databaseID, setDatabaseID
description, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, text
expirationDate, setExpirationDate
baseGoldValue, container, material, numberOfItems, owner, rawSecretIdentity, recursiveWeight, removeFromOwnerContainer, secretIdentity, setBaseValue, setContainer, setMaterial, setOwner, setSecretIdentity, setUsesRemaining, stopTicking, subjectToWearAndTear, ultimateContainer, usesRemaining, value
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
executeMsg, okMessage
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
description, displayText, genericName, name
isReadable, readableText, setReadable, setReadableText
coordinates, direction, getMass, knownSource, knownTarget, radius, setCoords, setDirection, setKnownSource, setKnownTarget, setRadius, speed
affectCharState, affectCharStats, affectPhyStats
abilityImbuesMagic, addBehavior, addEffect, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, affectPhyStats, alreadyWornMsg, amBeingWornProperly, amDestroyed, amWearingAt, baseGoldValue, basePhyStats, behaviors, canSaveDatabaseID, canWear, canWearComplete, cloneFix, compareProperLocations, compareTo, container, copyOf, databaseID, delAllBehaviors, delAllEffects, delAllScripts, delBehavior, delEffect, delScript, description, description, displayText, displayText, eachBehavior, eachEffect, eachScript, effects, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchScript, fitsOn, genericName, getSaveStatIndex, getStat, getStatCodes, getTickStatus, I, image, initializeClass, isGeneric, isReadable, isSavable, isStat, L, material, maxRange, minRange, miscTextFormat, name, name, Name, newInstance, numBehaviors, numberOfItems, numEffects, numScripts, okMessage, owner, phyStats, rawImage, rawLogicalAnd, rawProperLocationBitmap, rawSecretIdentity, rawWornCode, readableText, recoverPhyStats, recursiveWeight, removeFromOwnerContainer, riding, sameAs, scripts, secretIdentity, setBasePhyStats, setBaseValue, setContainer, setDatabaseID, setDescription, setDisplayText, setExpirationDate, setImage, setMaterial, setMiscText, setName, setOwner, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, setReadable, setReadableText, setRiding, setSavable, setSecretIdentity, setStat, setUsesRemaining, stopTicking, subjectToWearAndTear, tackOns, text, ultimateContainer, unWear, usesRemaining, value, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWear
coordinates, destroy, direction, getBounds, getMass, knownSource, knownTarget, radius, setCoords, setDirection, setKnownSource, setKnownTarget, setRadius, speed
executeMsg, getRanges, hitString, missString, setRanges, setWeaponClassification, setWeaponDamageType, weaponClassification, weaponDamageType
getFinalManufacturer, getManufacturerName, setManufacturerName, setTechLevel, techLevel
getTickStatus, name
amBeingWornProperly, amWearingAt, canWear, compareProperLocations, fitsOn, rawLogicalAnd, rawProperLocationBitmap, rawWornCode, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, unWear, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWear
protected static final long maxChaseTimeMs
protected volatile java.lang.Long timeTicking
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class StdSpaceTechWeapon
public Technical.TechType getTechType()
Technical
getTechType
in interface Technical
getTechType
in class StdTechItem
Technical.TechType
protected boolean isInSpace()
public void setSpeed(double speed)
SpaceObject
setSpeed
in interface SpaceObject
setSpeed
in class StdSpaceTech
speed
- the speedpublic boolean tick(Tickable ticking, int tickID)
Tickable
tick
in interface Tickable
tick
in class StdSpaceTechWeapon
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in TickableTickable
,
ServiceEngine
,
TickableGroup
public java.lang.String ammunitionType()
Ammunition
ammunitionType
in interface Ammunition
AmmunitionWeapon.ammunitionType()
public void setAmmunitionType(java.lang.String type)
Ammunition
setAmmunitionType
in interface Ammunition
type
- the ammunition type stringAmmunitionWeapon.setAmmunitionType(String)
public int ammunitionRemaining()
Ammunition
ammunitionRemaining
in interface Ammunition
public void setAmmoRemaining(int amount)
Ammunition
setAmmoRemaining
in interface Ammunition
amount
- the number of units of ammunition