com.planet_ink.coffee_mud.Abilities.Specializations
Class Specialization_Weapon

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Specializations.Specialization_Weapon
All Implemented Interfaces:
Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>
Direct Known Subclasses:
Specialization_Axe, Specialization_BluntWeapon, Specialization_EdgedWeapon, Specialization_FlailedWeapon, Specialization_Hammer, Specialization_Natural, Specialization_Polearm, Specialization_Ranged, Specialization_Staff, Specialization_Sword

public class Specialization_Weapon
extends StdAbility


Field Summary
protected  boolean activated
           
protected  short[] bonuses
           
protected  int numExpertises
           
protected  int secondWeaponClass
           
protected  int weaponClass
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, expertise, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_AIRBASED, FLAG_BINDING, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_INTOXICATING, FLAG_MOVING, FLAG_NOORDERING, FLAG_PARALYZING, FLAG_SUMMONING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MOB, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SPELL_AFFECT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET, TICKMASK_SOLITARY
 
Constructor Summary
Specialization_Weapon()
           
 
Method Summary
 int abstractQuality()
          Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others.
 void affectPhyStats(Physical affected, PhyStats affectableStats)
          This method is called by the recoverPhyStats() method on other Environmental objects.
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
 boolean canBeUninvoked()
          Whether this skill is allowed to be uninvoked.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 int classificationCode()
          Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain.
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 void executeMsg(Environmental myHost, CMMsg msg)
          The general message event handler for the object.
protected  int getDamageBonus(int dmgType)
           
protected  int getDamageBonus(MOB mob, int dmgType)
           
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean isAutoInvoked()
          An autoinvocating ability is an ability which affects the mob just by having learned the ability.
 java.lang.String name()
          The displayable name of this object.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, ableOk, ableSend, accountForYourself, addedTickTime, adjustedLevel, adjustedMaxInvokerRange, affectCharState, affectCharStats, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingTime, clearExpertiseCache, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getMaliciousTickdownTime, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, image, iniPracticesRequired, iniPracticesToPractice, initializeClass, iniTrainsRequired, invoke, invoke, invoker, isGeneric, isNowAnAutoEffect, isSavable, isStat, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesRequired, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargets, putInCommandlist, rawImage, requirements, sameAs, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, tick, trainsRequired, triggerStrings, unInvoke, usageCost, usageType, verbalCastCode, verbalCastMask
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

activated

protected boolean activated

weaponClass

protected int weaponClass

secondWeaponClass

protected int secondWeaponClass

bonuses

protected short[] bonuses

numExpertises

protected int numExpertises
Constructor Detail

Specialization_Weapon

public Specialization_Weapon()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, MiscTech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdAbility
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Environmental
The displayable name of this object. May be modified by phyStats() object. Is derived from the Name().

Specified by:
name in interface Environmental
Specified by:
name in interface Tickable
Overrides:
name in class StdAbility
Returns:
the modified final name of this object on the map.
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class StdAbility
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class StdAbility
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

abstractQuality

public int abstractQuality()
Description copied from interface: Ability
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. These constants are defined in the Ability interface and called QUALITY_*

Specified by:
abstractQuality in interface Ability
Overrides:
abstractQuality in class StdAbility
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability

isAutoInvoked

public boolean isAutoInvoked()
Description copied from interface: Ability
An autoinvocating ability is an ability which affects the mob just by having learned the ability. Dodge is an example of this. This method returns whether this skill is classified as one of those kinds of abilities.

Specified by:
isAutoInvoked in interface Ability
Overrides:
isAutoInvoked in class StdAbility
Returns:
whether this is an autoinvoking skill

canBeUninvoked

public boolean canBeUninvoked()
Description copied from interface: Ability
Whether this skill is allowed to be uninvoked. If it returns false, then it behaves as a permanent property of the object it is affecting. Not death, dispelling, or other negations will remove it.

Specified by:
canBeUninvoked in interface Ability
Overrides:
canBeUninvoked in class StdAbility
Returns:
whether this skill can be uninvoked.
See Also:
Ability.makeNonUninvokable()

classificationCode

public int classificationCode()
Description copied from interface: Ability
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. It is made up of the ACODE_* constants the Ability interface, and optionally the DOMAIN_* constants also defined in this interface.

Specified by:
classificationCode in interface Ability
Overrides:
classificationCode in class StdAbility
Returns:
ACODE_* constant classification
See Also:
Ability

getDamageBonus

protected int getDamageBonus(int dmgType)

getDamageBonus

protected int getDamageBonus(MOB mob,
                             int dmgType)

executeMsg

public void executeMsg(Environmental myHost,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

affectPhyStats

public void affectPhyStats(Physical affected,
                           PhyStats affectableStats)
Description copied from interface: StatsAffecting
This method is called by the recoverPhyStats() method on other Environmental objects. It is used to transform the Environmental basePhyStats() object into a finished phyStats() object, both of which are objects implementing the PhyStats interface. See those methods for more information.

Specified by:
affectPhyStats in interface StatsAffecting
Overrides:
affectPhyStats in class StdAbility
Parameters:
affected - the host of the PhyStats object being affected
affectableStats - the particular PhyStats object being affected
See Also:
PhyStats, Environmental, Affectable.basePhyStats(), Affectable.phyStats(), Affectable.recoverPhyStats()